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0
votes
Fixed

Crash on RenderBufferManager::Textures::GetTempBuffer when rendering a s...

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May 24, 2024

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Version/s: 6000.0.2f1

Reproduction steps:1. Open the attached project "CrashRepro"2. If it does not crash, move around the scene for a few seconds Expecte... Read more

0
votes
Fixed

[Android][VK] Crash on "vk::DebugToolsUtils::SetVkDebugObjectName(VkDevi...

Vulkan

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May 24, 2024

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Version/s: 2022.2.3f1, 2022.3.29f1, 6000.0.3f1

Issue not fully tested by CQAHow to reproduce:1. Open the “IN_76833” project2. Build the project for the Android platform in the Dev... Read more

0
votes
Fixed

NullReferenceException is thrown when overriding the UxmlObjectReference...

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May 24, 2024

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Version/s: 6000.0.4f1

How to reproduce:1. Open the user-attached project “UxmlObjectReferences_override”2. Open the “Doc” Asset in the Project window3. In... Read more

0
votes
Fixed

[Quest] Unused texture is allocated when built for Quest

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May 24, 2024

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Version/s: 2022.3.17f1

Reproduction steps:1. Open the attached project "ReproProj2"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Switch to Android... Read more

1
votes
Fixed

Shader Graph Matrix property produces random output values when SRP Batc...

Entities Graphics

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May 24, 2024

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Version/s: 2021.3.39f1, 2022.3.31f1, 6000.0.4f1

Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/OutdoorsScene” Scene3. In the Scene view, select the “... Read more

0
votes
Fixed

"NulleferenceException: SerializedObject of SerializedProperty has been ...

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May 24, 2024

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Version/s: 2022.3.31f1, 6000.0.4f1

How to reproduce:1. Open the attached project "IN-76863.zip"2. Select Assets/Prefabs/Player/NewPlayerTest.prefab3. Change Animator C... Read more

0
votes
Fixed

[URP] Motion Vectors for an object are included in the URP Motion Vector...

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May 24, 2024

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Version/s: 2022.3.30f1, 6000.0.4f1

Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/Scenes/SampleScene“ scene3. Enter Play Mode4. Move the mous... Read more

0
votes
Fixed

Burst.Compiler.IL.CompilerException is thrown when compiling Burst

Package: Burst

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May 24, 2024

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Version/s: 1.8.13

How to reproduce:1. Open the “IN-76499_repro“ project2. Open the “SampleScene“3. Observe the Background Tasks tab Expected result: B... Read more

1
votes
Fixed

Material uses dest texture as input in pass (0), it's an undefined behav...

Graphics Device Features

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May 24, 2024

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Version/s: 2022.3.31f1, 6000.0.4f1

Reproduction steps:1. Open the attached “BugRepro” project2. Open the “main” Scene3. Enter the Play Mode4. Observe the Console windo... Read more

0
votes
Fixed

Normal from Height Node causes visual artifacts when using ShaderGraph w...

ShaderGraph

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May 23, 2024

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Version/s: 2021.3.38f1, 2022.3.30f1, 6000.0.4f1, 6000.1.0a7

Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/[1] Scenes/[D] ShaderTest“ scene3. Zoom in and out towards ... Read more

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