Search Issue Tracker

3
votes
Fixed

Error "Trying to reload asset from disk that is not stored on disk" appe...

Graphics - General

-

Jul 02, 2016

-

Version/s: 5.3.5f1

How to reproduce: 1. Open the attached project and "main" scene in it.2. Build Windows executable using Development Build settings.3... Read more

5
votes
Fixed

Setting Wireframe alpha color setting to 0 doesn't make wireframe transp...

Scene/Game View

-

Jul 02, 2016

-

Version/s: 5.4.0b23

1. Open new project in 5.4.0f12. Attach a Cube gameobject to scene3. Set scene Shading mode to Wireframe4. In Edit->Preferences s... Read more

0
votes
Fixed

[LoopMatch] Generic animation doesn't show loop match indication bulb

Animation

-

Jul 02, 2016

-

Version/s: 5.4.0b24

How to reproduce:1. Open the attached project2. Select Legs_Spider_Med@Legs_Spider_Med_Walk.fbx model3. In inspector Animations tab ... Read more

0
votes
Duplicate

Area(baked only) doesn't work properly with Culling Mask

Shadows/Lights

-

Jul 02, 2016

-

Version/s: 5.3.5f1

Steps to reproduce: 1) Download attached project "BakedLight_And_Layers.zip" and open in Unity.2) Open scene "TestScene".3) In Hiera... Read more

0
votes
Won't Fix

When content of a scrollrect gets large, the scrollrect scrolls worse th...

UI

-

Jul 02, 2016

-

Version/s: 5.3.5f1

How to reproduce:1. Open the attached project2. Open and play TestScene scene3. Select the Content in the hierarchy window (this is ... Read more

0
votes
Fixed

DestroyImmidiate() animatorState with bool parameter set to true crashes...

Animation

-

Jul 02, 2016

-

Version/s: 5.3.5f1

How to reproduce:1. Open the attached project2. Open Test scene3. Select UI Root>UI Camera>Container in hierarchy4. In inspect... Read more

0
votes
Fixed

Crash when destroying state while working with AssetDatabase

Scripting

-

Jul 02, 2016

-

Version/s: 5.3.5f1

Steps to reproduce:1. Open attached project.2. Open scene named "Test".3. In the "Hierarchy" window create a new game object.4. Add ... Read more

1
votes
By Design

Unable to set SyncVar value using FieldInfo.SetValue()

Networking

-

Jul 02, 2016

-

Version/s: 5.3.5f1

Steps to reproduce:1. Open "case 804979" project2. Open "mainscene" scene3. "Build and run" this project and host a server4. Play in... Read more

0
votes
Fixed

[Linux Editor] uScript Editor window flickers

Linux

-

Jul 02, 2016

-

Version/s: 5.4.0b21

Steps to reproduce:1) Open the attached project.2) Go to Tools > uScript > uScript Editor.3) Try dragging the uScript Editor w... Read more

0
votes
Fixed

[Terrain] Grass can not receive shadows from pointlight

Progressive Lightmapper

-

Jul 02, 2016

-

Version/s: 5.3.5p5

Steps to reproduce:1. Open case_810803-GrassShadow project2. Open GrassShadow scene3. Select Cube in hierarchy and move it on X or Z... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.