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Error "Trying to reload asset from disk that is not stored on disk" appe...
How to reproduce: 1. Open the attached project and "main" scene in it.2. Build Windows executable using Development Build settings.3... Read more
Setting Wireframe alpha color setting to 0 doesn't make wireframe transp...
1. Open new project in 5.4.0f12. Attach a Cube gameobject to scene3. Set scene Shading mode to Wireframe4. In Edit->Preferences s... Read more
[LoopMatch] Generic animation doesn't show loop match indication bulb
How to reproduce:1. Open the attached project2. Select Legs_Spider_Med@Legs_Spider_Med_Walk.fbx model3. In inspector Animations tab ... Read more
Area(baked only) doesn't work properly with Culling Mask
Steps to reproduce: 1) Download attached project "BakedLight_And_Layers.zip" and open in Unity.2) Open scene "TestScene".3) In Hiera... Read more
When content of a scrollrect gets large, the scrollrect scrolls worse th...
How to reproduce:1. Open the attached project2. Open and play TestScene scene3. Select the Content in the hierarchy window (this is ... Read more
DestroyImmidiate() animatorState with bool parameter set to true crashes...
How to reproduce:1. Open the attached project2. Open Test scene3. Select UI Root>UI Camera>Container in hierarchy4. In inspect... Read more
Crash when destroying state while working with AssetDatabase
Steps to reproduce:1. Open attached project.2. Open scene named "Test".3. In the "Hierarchy" window create a new game object.4. Add ... Read more
Unable to set SyncVar value using FieldInfo.SetValue()
Steps to reproduce:1. Open "case 804979" project2. Open "mainscene" scene3. "Build and run" this project and host a server4. Play in... Read more
[Linux Editor] uScript Editor window flickers
Steps to reproduce:1) Open the attached project.2) Go to Tools > uScript > uScript Editor.3) Try dragging the uScript Editor w... Read more
[Terrain] Grass can not receive shadows from pointlight
Steps to reproduce:1. Open case_810803-GrassShadow project2. Open GrassShadow scene3. Select Cube in hierarchy and move it on X or Z... Read more
All about bugs
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