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Metal Editor Support should not appear in Player Settings on Windows ver...
Reproduction Steps:1. Go "Edit" -> "Project Settings" -> "Player".2. In Inspector, scroll down to the Rendering section.3. Obs... Read more
[Rider Editor] Opening a scene will open it in JetBrains Rider instead o...
How to reproduce:1. Create a new Unity Project2. Create one more Scene3. Install the Rider Package4. Set the JetBrains Rider as the ... Read more
ReflectionTypeLoadException is thrown when importing Code Analysis and M...
How to reproduce:1. Open the attached project2. Enter the Play Mode3. Observe the Console Window Expected result: ReflectionTypeLoad... Read more
Baked lightmaps have lighter/brighter spots
How to reproduce:1. Open user attached project2. Clear lighting data3. Bake lighting4. Inspect game view Reproduced on: 5.5.0f1, 5.5... Read more
RaycastCommand documentation needs to be updated.
Raycast command docs need updating, from the Fogbugz entry: "I know the issue is old and closed, but can the documentation please be... Read more
[XR] Stereo rendering mode selection dropdown is unavailable for WMR in ...
Stereo rendering mode selection dropdown is unavailable for WMR in XR plugin management. Right now the only stereo rendering mode av... Read more
[WP8.1] Serialization Weaver issue, failed to resolve a plugin assembly
To reproduce:1. Build attached project2. Notice exception in console Read more
[iOS] targetFrameRate targets 30fps when it's set to -1
To Reproduce: 1. Deploy the attached project.2. Observe the outputted frame rate. Read more
[Playables] Humanoid Character loads in T Pose after reimporting an asse...
How to reproduce:1. Open the attached project "Playables don't initialise properly on startup in Edit Mode.zip"2. Open 'Sequence Cor... Read more
Scripts cannot be loaded when they contain an odd number of "*" signs in...
Steps to reproduce:1. Open the attached "ScriptBug" project2. Select "Directional Light" GameObject in the Hierarchy window3. Open t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List