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Editing tile map prefab instance takes a long time
Reproduction steps:1. Open the attached “GeneratedMeshIssue.zip“ project2. Open “Terrain” scene3. Open WorldEditor window in the Too... Read more
[UI Toolkit] Can’t reposition caret or select text with cursor when rena...
Repro: Create a new project. Project View -> Right click -> Create -> UI Toolkit -> UI Document Open document in UI Buil... Read more
Validate material with shadergraph
it don't work because it clear keywords https://forum.unity.com/threads/hdmaterial-validatematerial-still-broken-for-shader-graphs-h... Read more
[Project Browser] Project Browser asset highlighting is broken
Repro: Open a new Project. GameObject -> 3D Object -> Cube Select the Cube to view in Inspector, Add Component -> New scrip... Read more
Lines drawn using Painter2D are drawn incorrectly when overlapping
Reproduction steps:1. Open the “IN_31287_Painter2D“ project2. Open the “SampleScene” scene3. Enter Play Mode4. Move the cursor in ci... Read more
Editor freezes when selecting multiple assets with different Scripted Im...
Reproduction steps:1. Open the “ImporterMultiSelectCrash“ project2. Open the “Images” folder3. Select the “test1.png“ asset, and in ... Read more
Transparent GameObject is displayed in the wrong position when changing ...
Reproduction steps:1. Open the “TransparentAABug“ project2. Enter the Play Mode3. Toggle off the “Toggle AA” toggle4. Toggle off the... Read more
Khmer is displayed wrong when used in the Text field
How to reproduce:1. Open the attached “Text.zip” project2. Open the “SampleScene” Scene (Assets > Scenes > SampleScene)3. Open... Read more
[Windows] The Editor goes out of focus when closing Player Settings and ...
Reproduction steps:1. Open the “EmptyProject” or any Unity project2. Open Build Settings3. Click the “Player Settings” button4. Clos... Read more
[TextMeshPro] Text stops rendering when the device orientation is change...
How to reproduce:1. Open the attached “repro-project”2. File → Build Settings and click Build3. Make sure that “Auto rotate” is enab... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open