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Decal with animated custon texture not refresh in game view
The bug is visible in the River scene of the water system demo:[https://github.com/Unity-Technologies/WaterScenes] - create a custom... Read more
[Burst][Android] DirectoryNotFoundException is thrown when building x86/...
How to reproduce:1. Open and build the attached “IN-23759” project2. Observe the Console log Expected result: No error is thrownActu... Read more
[Android] installLocation in AndroidManifest.xml is set to preferExterna...
How to reproduce:1. Open a new Unity project2. Set “Install Location” to anything besides “Prefer External” in the Player Settings3.... Read more
Animation window time units remain as frames when changed to seconds
How to reproduce:1. Open the project "IN_16139"2. Open the "New Animation" Animation3. Select the "Cube" GameObject4. In the Animati... Read more
Tooltip for the "Scene Template Asset" doesn't display component/class ...
How to reproduce: Open HUB; Create a new project; Go to "File" menu and select "Save as Scene Template" sub-menu item; Click "Save" ... Read more
[UI Toolkit] Continuous MissingReferenceException after deleting UXML file
Repro: Create a new project. Create UI Document in Hierarchy. (GameObject -> UI Toolkit -> UI Document) Import attached UXML f... Read more
Environment reflections are not updated per camera
In a multi camera setup, setting RenderSetting.customReflectionTexture per camera does not work. Steps to repro: Open attached repro... Read more
Navigation mode is enabled after showing the context menu in the scene view
How to reproduce:1. Open the user’s attached “SceneViewContextMenuIssue-2021.3.zip” project2. In the Scene view right click on a cub... Read more
VFX is not rendering when in WebGL Build
How to reproduce: Open the attached project "Money Maker.zip" Open File>Build Settings... Click Add Open Scenes Untick Scenes/Sam... Read more
[IMGUI] Rect Transform's Pivot is affecting scene gizmo handles
Steps to repro: 1) Open attached project or simply make an empty one 2) Add a TMP button to the scene 3) Select its child text objec... Read more
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