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Substance.Engine causes Editor crash on cppShutdownSubstance when openin...
How to reproduce:1. Open the attached "1092432_repro.zip" project-- Editor crashes Reproducible with - 2018.1.0b2, 2018.1.9f2, 2018.... Read more
Editor crashes with PreDestroyRecursive when exiting Play Mode
How to reproduce:1. Open attached "Bubble Shooter" project2. Enter Play Mode3. Exit Play Mode Expected result: Editor does not crash... Read more
[Wild Crash] Editor crashes with GC_free when opening or closing certain...
How to reproduce:1. Download or open BotD project-OR-1. The issue was noticed to reproduce while opening or closing certain projects... Read more
[Terrain] "Remove Light Probe Ringing" not serialized & tracked by Undo ...
"Remove Light Probe Ringing" not serialized & tracked by Undo in Terrain Settings Read more
Unity runtime has huge memory leak while rendering in batchmode on deskt...
To reproduce:1) Open attached project and scene2) Build a standalone player (tested on all three)3) Run it normally Expected: No lea... Read more
[Android] Image is rendered outside of the Camera Viewport when scaling ...
Repro steps:1. Open QA attached project "repro_1087001"2. Build and Run on Android3. Observe the borders of the image Expected: Blac... Read more
[XR][Daydream] Artifacts around VR eyes when using Post Processing layer...
Reproducible with:1. Open attached project2. Build & Run to some Daydream compatible device3. Wait for "Bloom" effect to be show... Read more
[Linux Fedora] UnityWebReqeust https requests always fail returning code...
To reproduce:1) Open attached project (used Windows, Linux Editor not supported on Fedora at the moment)2) Build for Linux Standalon... Read more
Unity Water FX pack spews null reference errors on import
The Unity Water FX asset pack now spews Null References errors to the console. This is a regression on 2018.2. One of our top 100 as... Read more
[Android] One gets popup about "outdated Android SDK" when both 28.0.1 a...
How to reproduce:1. Create a new project2. Switch to Android player3. Build Android projectResult: While building you get "Android S... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject