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1
votes
Active

Components are flattened in the Inspector when using a custom initializer

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Mar 21, 2024

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Version/s: 2022.3.20f1, 2023.2.16f1, 6000.0.0b13, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1, 7000.0.0a1

How to reproduce:1. Open the “InspectorOverlappingIssue“ project2. Open the “Assets/BugReport/BugReportScene.unity” scene3. In the H... Read more

0
votes
Won't Fix

[HDRP] UI Mask is ignored when UI element containing the Mask is placed ...

Package: Scriptable Render Pipeline HD

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Jun 25, 2019

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Version/s: 1.1.8-preview

How to reproduce:1. Open the attached project("Test_2018.3.6f1")2. Go to Project > Assets > Scenes > Sample Scene3. Observe... Read more

5
votes
Fixed

Mouse coordinates are not relative to the game window when getting them ...

Windows

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Jan 23, 2020

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Version/s: 2019.3.0b7, 2019.3.0f3, 2020.1

How to reproduce:1. Open the attached project2. Build the project3. Open the built project in a Windowed mode4. Use the Scroll-Wheel... Read more

0
votes
Fixed

“Value cannot be null. Parameter name: source” exception is thrown when ...

Asset - Importers

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Oct 26, 2021

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Version/s: 2022.1.0a13

Reproduction steps:1. Open attached project "ProjectSettingsRevert.zip"2. In Project Settings window, open Input Manager tab3. Make ... Read more

0
votes
Fixed

[Mac] ProgressBar windows disappear when dragged to a different moniter

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Jul 10, 2025

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Version/s: 6000.0.51f1, 6000.1.7f1, 6000.2.0b9, 6000.3.0a3, 6000.4.0a1

How to reproduce: 1. Make sure mac display settings have "Use separate spaces" enabled.2. Create and run a process that will show th... Read more

0
votes
Fixed

[ImageEffects] FXAA/SMAA causes build fail with "marked with HideFlags.D...

Image Effects

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Feb 11, 2016

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Version/s: 5.4.0b4

FXAA and SMAA cause build fails with "marked with HideFlags.DontSave but is included in the build". Repro: 1) Open project and build... Read more

0
votes
Fixed

Animator.CrossFade normalizedDuration results in scaled clip advancement...

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Jun 10, 2025

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Version/s: 2022.3.62f1, 6000.0.52f1, 6000.1.7f1, 6000.2.0b5, 6000.3.0b1

Reproduction steps:1. Open the attached “IN-101153.zip” project2. Open the “SampleScene”3. Enter Play mode4. Press “R” on the keyboa... Read more

0
votes
Fixed

.dll Import Settings newer actually apply changes

Asset - Importers

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Sep 07, 2019

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Version/s: 2019.3.0a8, 2019.3.0b2, 2020.1

Reproduction steps:1. Create a New Project2. Import a Managed .dll file3. Add a Constraint (e.x. "UNITY_EDITOR")4. Click "Apply"5. S... Read more

3
votes
Fixed

Foldouts cannot be expanded by clicking the arrow

Inspector Framework

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Jan 22, 2020

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Version/s: 2019.3.0a7, 2019.3.0f5, 2020.1

To reproduce:1. Open attached project ("case_1213781.zip")2. Select "Test" Game Object from Hierarchy3. In the Inspector window use ... Read more

1
votes
By Design

[WebGL] Blit with Custom Shader is not rendered in Player

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May 30, 2023

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Version/s: 2021.3.26f1, 2022.3.0f1, 2023.1.0b19

Reproduction steps:1. Open the attached “WebGL_URP_CustomShaderBugDemo.zip“ project2. Change platform to WebGL3. Build And Run the p... Read more

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