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Camera preview is not visible in the Scene window when Camera’s Inspecto...
How to reproduce:1. Create a new project2. In the Hierarchy window select “Main Camera” GameObject3. In the Inspector window press o... Read more
Crash on LoadSceneAsyncNameIndexInternal_Injected when entering Play Mode
How to reproduce: Open the user attached project Open the “GameExampleScene” scene Enter Play Mode Observe the crash Reproducible wi... Read more
[2020.3] Selection in the Timeline window is slow when the Device Simula...
How to reproduce:1. Create a new project2. Open the Device Simulator window3. Open the Timeline window4. Left-click and drag the mou... Read more
Editor crashes on CollectAllSceneManagerAndObjectIDs when changing Asset...
Reproduction steps:1. Open the “IN_30918_Project“ project2. Open Project Settings and navigate to the Editor tab3. Change Asset Seri... Read more
”Advanced” Search Engine is opened when “Classic” Search Engine is selec...
How to reproduce:1. Open the user’s attached “ObjectSelectorTest.zip” project2. Open “VFX.vfx” Visual Effects Graph3. Press the sele... Read more
Crash on EditorExtension::Transfer<SafeBinaryRead> when opening project
How to reproduce: Open the user attached project Observe crash Reproducible with: 2021.3.14f1, 2021.3.17f1Not reproducible with: 202... Read more
Objects are not rendered in Player when "Accurate G-buffer normals" is e...
Reproduction steps:1. Open the “URPTest“ project2. Open the “SampleScene” scene3. Build And Run Expected result: a sphere is visible... Read more
System.Diagnostics.Debug.WriteLine() fails to print the first 10 charact...
How to reproduce: Open the attached project "IL2CPP-Bug-Debug-WriteLIne.zip" Build the project for UWP Open the built solution Debug... Read more
Crunch Compression is not working when used on a lightmap texture
Reproduction steps:1. Open project “LIGHTMAP issue“2. Select “Assets\Lightmap-0_comp_light” in the Project3. Check “Default\Use Crun... Read more
A light cookie is not rendered on a WebGL build using a browser on an An...
How to reproduce:1. Open the attached “repro-project”2. File → Build Settings and change Platform to WebGL and check Development Bui... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject