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Won't Fix
Votes
0
Found in
2021.3.17f1
2022.2.3f1
2023.1.0b1
Issue ID
UUM-26433
Regression
No
A light cookie is not rendered on a WebGL build using a browser on an Android device
How to reproduce:
1. Open the attached “repro-project”
2. File → Build Settings and change Platform to WebGL and check Development Build
3. Click Build
4. Run the WebGL build on a local server (python http.server was used in testing)
5. Connect to the server through a mobile device browser and observe
Expected result: The rendered spotlight has a checkmark shape.
Actual result: The rendered spotlight is round.
Reproducible with: 2021.3.17f1, 2022.2.3f1, 2023.1.0b1 (Does not render spotlight at all)
Could not test with: 2020.3.44f1 (No Light settings required to add a cookie)
Reproducible on: macOS 13.2 (Intel)
Reproducible on devices:
VLNQA00277, Asus ROG Phone (ASUS_Z01QD), Android 9, CPU: NOT FOUND, GPU: Adreno (TM) 630
VLNQA00334, Xiaomi Mi A3 (Mi A3), Android 11, CPU: Snapdragon 665 SM6125, GPU: Adreno (TM) 610
Not reproducible on these devices:
VLNQA00134, Samsung Galaxy S8 (SM-G950F), Android 9, CPU: Exynos 9 Octa 8895, GPU: Mali-G71
VLNQA00331, Huawei P20 lite (ANE-LX1), Android 9, CPU: HiSilicon Kirin 659, GPU: Mali-T830
iPhone 12 Pro Max, iOS 16.1, Safari
Notes: Regular Google browser was used in all Android reproductions. No reproduction on macOS using Brave browser (Chromium).
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Resolution Note:
Won't fix: the expected shader variant requires more Uniform buffers than the affected device supports on it's WebGL.