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[MobileNotifications][Android][GameActivity] Scheduled notification does...
Steps to reproduce: Open the Main project Go to File > Build Settings and select Android Platform Go to Edit > Project Setting... Read more
“Texture creation failed.” and “NullReferenceException” errors when Came...
Reproduction steps:1. Open the attached project “UBug”2. Enter Play mode Expected result: no errors in the ConsoleActual result: the... Read more
Texture size inconsistencies between different Shapes
Steps to reproduce:1. Open the attached user's project "U.1472035.zip"2. Open the "SampleScene.unity" and select the "Assets/brickTe... Read more
Color bleeding in lower mip levels when Convolution is enabled in Cubemaps
Steps to reproduce:1. Open the attached user's project "T1490080.zip"2. Select the "Assets/christmas_photo_studio_01_1k.exr" file to... Read more
[HDRP] Scene is not rendered and exceptions are outputted when Area Ligh...
Steps to reproduce:1. Open the attached user's project "hdrp_no_arealights.zip"2. Observe the errors in the Console3. Navigate to "P... Read more
[XRIT] The XR Interactor Reticle Prefab rotates in the Z-direction when ...
Steps to reproduce:1. Create a new XR project2. Install XR Interaction Toolkit 2.2.0 with the package manager3. Also install Samples... Read more
[XR Interaction Toolkit] UI Poke interaction does not work properly when...
Reproduction steps:1. Open the attached project "UIPokeBugRepro"2. Go to Edit > Project settings > Project Validation and pres... Read more
ECS: 1.0.0-pre.44 Visual glitches started appearing after upgrade
1. What happened We upgraded our project from pre.15 to pre.44 and now we have visual glitches. It looks like certain entities get b... Read more
Reflection Probe is not working in Build when set to Realtime and update...
How to reproduce: Open the attached project "Bear It.zip" Build And Run the project Click the "NEW GAME" Button Expected results: Re... Read more
Android IL2CPP build fails with HashCodeCollisionExecption error when us...
How to reproduce:1. Open the attached “repro-project”2. Edit → Project Settings → Player and change the Scripting Backend to IL2CPP3... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components