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Profiling builds created on older versions cause samples to be colored g...
How to reproduce:1. Create a new project2. Open the Build Settings (File → Build Settings)3. Turn on Development Build4. Build And R... Read more
Sprite Editor unsaved changes get reverted when Script Recompilation fin...
How to reproduce:1. Open the user-attached project2. Open any Sprite via the Sprite Editor3. Make any changes to the Sprite4. Open a... Read more
Component titles from several words are displayed without the spaces in ...
Steps to reproduce: Create a project Add 2D/3D game object Go to "Inspector" tab Select any component, which title consist of severa... Read more
[macOS] Visual Studio opens multiple instances when selecting multiple S...
How to reproduce:1. Open any project2. Select multiple scripts holding the "Command" key3. Right click and choose "Open" Actual resu... Read more
Preset "Inspector" section has a scrollbar, which is not needed
Steps to reproduce: Create a project Add 2D/3D game object Go to "Inspector" tab Select any component, which title consist of severa... Read more
Coverage package fails to gather any coverage for generic methods
Steps to reproduce: Open attached project Open test runner Run tests Generate coverage report Open generated coverage report Inspect... Read more
NullReferenceException is thrown when setting the sprite of a UI Image a...
Reproduction steps:1. Open project “ImageSprite”2. Open scene “SampleScene”3. Enter Play mode Expected result: no errors are thrown ... Read more
Inspector lock lost when opening prefabs in separate folders through dou...
How to reproduce:1. Open the project “IN_29269”2. Open the “New Folder” folder and double-click the “Capsula” prefab3. Lock the Insp... Read more
UIToolkit property field background does not change color when the prope...
How to reproduce:1. Open the project “IN_29005”2. Open the "test-animated-prop-ui" Scene3. Open the Animation window4. In the Hierar... Read more
The "Undo" action doesn't work when trying to undo after sculpting with ...
How to reproduce:1. Open the attached user project “PolyBTest.zip“2. Open the “SampleScene“ Scene (Assets/Scenes)3. Open the Polybru... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject