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0
votes
By Design

Timeline Asset is selected after File New

Package: Timeline

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Jan 07, 2020

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Version/s: 1.0.0

The Timeline Asset is selected and displayed in the Timeline window after a File > New operation.This is not only wrong, but very... Read more

1
votes
Fixed

[HDRP] The Game Object is invisible in the Scene and Shader Graph prievi...

Package: Scriptable Render Pipeline HD

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Jun 16, 2019

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Version/s: 6.7.1 - preview

How to reproduce:1. Open the attached 'HDRPBrokenThings.zip' project2. Open and observe 'WorldToObjectSpaceTest' Shader Graph3. Crea... Read more

0
votes
Fixed

[Cinemachine] Prefab editing spit errors in the console

Package: Cinemachine

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Jan 22, 2020

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Version/s: 2.5.0

Editing a prefab containing a VCam will log errors in the console. 1. Create a VCam in the scene2. Drag the VCam object into the pro... Read more

0
votes
Won't Fix

Focused Inspectors do not repaint on every frame when playing a models A...

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Jan 21, 2025

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Version/s: 2022.3.56f1, 6000.0.34f1, 6000.1.0b3, 7000.0.0a35

Steps to reproduce: Create a URP 3D Project and import the attached Unity Package Select any Asset under Asset > Models > Lurk... Read more

0
votes
Fixed

Creating a Grid in the scene and then deleting it removes the default Grid

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Dec 18, 2024

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Version/s: 2021.3.47f1, 2022.3.55f1, 6000.0.32f1, 6000.1.0a8

How to reproduce:1. Create a new 2D Unity Project2. Go to Window -> 2D -> Tile Palette3. Create New Tilemap -> Any Tilemap4... Read more

0
votes
Won't Fix

UI does not get updated instantly when changing Canvas Group Alpha in sc...

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Mar 04, 2024

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Version/s: 2022.3.20f1, 2023.2.13f1, 2023.3.0b9

Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Overview“ Scene3. Enter the Play mode4. In the Game Vi... Read more

0
votes
Fixed

ScriptableObject script property is set to "None (Mono Script)" instead ...

Scripting

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Oct 26, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2022.1, 2022.1.0a12

Reproduction steps:1. Open the user's attached "My project.zip" project2. In Assets > Scenes click on the "Test" ScriptableObject... Read more

0
votes
Fixed

Textures are not exported from FBX file when using Legacy settings with ...

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Aug 09, 2022

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Version/s: 2021.3.8f1, 2022.1.13f1, 2022.2.0b4, 2023.1.0a5

Reproduction steps:1. Open the attached project2. In the Project window select “Skeletal_file_for_unity” and make sure that in the I... Read more

0
votes
Fixed

[UDP] Expand/collapse UI elements do not respond in UDP Settings

UDP

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Jul 10, 2019

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Version/s: 2019.3.0a1, 2019.3.0a9

[UDP] Expand/collapse UI elements do not respond in UDP Settings After installing the Universal Distribution Portal (UDP) package, "... Read more

0
votes
Fixed

ParticleSystem forces DeferredRendering to have Forward pass which resul...

Shadows/Lights

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Nov 14, 2019

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Version/s: 2017.4, 2019.2, 2019.2.8f1, 2019.3, 2020.1

Steps to reproduce:1. Open user's attached project "Shadows.zip"2. Open "RecieveShadows" scene3. Open Frame Debug window4. Notice th... Read more

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