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Asset corruption when using the Accelerator cache server
Reproduction steps:1. Start an empty Accelerator cache server2. Create and open a Unity project3. In Project Settings set Cache Serv... Read more
Error "NullReferenceException" is thrown when selecting folders from the...
How to reproduce:1. Open the project “IN_26551”2. Open the “SampleScene” Scene in Scenes3. Press the “Editor tools” → “Folder Test” ... Read more
Animated model translated down when interrupting a transition
Reproduction steps:1. Open the attached “Test Project” project2. Open the “Main Scene” Scene3. Disable the “Animator” component’s “A... Read more
UI Toolkit text splits when changing PanelSettings scale
How to reproduce:1. Open the project “IN_29789”2. Enter the Play Mode3. Change scaling by moving the slider4. Observe the “Name Subt... Read more
UsePass for ShaderLabShader is ignored and GameObjects are not rendered ...
How to reproduce:1. Open the project “IN_20904”2. Open the “Bug Demonstration” Scene in Scenes3. Enter the Play Mode Expected result... Read more
Flickering orbs appear when using RenderTargetHandle
Reproduction steps:1. Open project “rendertargethandle-test-2022.2”2. Open scene “ButoDemo_P”3. Enter Play Mode4. Observe the Game V... Read more
"NetworkBehaviours require a NetworkObject" pop-up prevents opening pref...
How to reproduce:1. Open the attached Project "NetworkTest"2. Ensure no Asset is selected in the Project Window3. Double-click the p... Read more
[IL2CPP] Crash in "il2cpp::vm::Class::SetupMethods" when EqualityCompare...
How to reproduce:1. Open the attached “TestIL2CPPEnumCrash.zip“ project2. Build for a Standalone Player3. Run a Build Player Expecte... Read more
GUIUtility:ProcessEvent method spams warnings when using some Unicode sy...
How to reproduce:1. Open a new Unity project2. Rename a GameObject with U+1F480 Unicode symbol Expected result: The symbol isn’t pri... Read more
"Window -> Panels" view displays "Check for Updates" window as opened wh...
How to reproduce:1. Open a new Unity project2. Open and close the “Check for Updates” window3. View the “Window → Panels” dropdown i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code