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0
votes
Not Reproducible

Unity freezes when editing a script while using PhotonNetwork.ConnectUsi...

Mono

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Nov 11, 2018

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Version/s: 2017.3.0a1, 2018.2.0a1, 2018.2.5f1, 2018.3.0a1, 2019.1.0a1

Steps to reproduce:1. Open ,,Freeze repro"2. Press Play and after few seconds exit the Play mode3. Open ,,script" which is located i... Read more

0
votes
Fixed

Multiple Grid Brush Editors are enabled when Tile Palette window gets op...

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Apr 14, 2023

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Version/s: 2023.1.0b12, 2023.2.0a11

Reproduction steps:1. Open the attached “tilemapbrushbugtest.zip“ project2. Open the “SampleScene” scene3. Open Tile Palette window4... Read more

6
votes
By Design

Only one method logged situated in the .NET API using IL2CPP

IL2CPP

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May 11, 2018

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Version/s: 2017.4.2f2

Reproduction steps:1. Open the attached project.2. Build the project.3. Open the exported project with XCode.4. Archive the build ('... Read more

1
votes
Won't Fix

Inconsistent collisions when colliding with surfaces made of one collide...

Physics

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Feb 25, 2015

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Version/s: 5.0.0f1

Reproduction steps: 1. Open the "Inconsistent collisions case_675247" project that I've attached.2. Open and play the "TestScene" sc... Read more

0
votes
Postponed

Index out of range exception is thrown in Windows Development builds

Deployment Management

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Dec 07, 2016

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Version/s: 5.5.0f3

Reproduction steps:1. Open the attached project in unity2. Build the project to Windows (Development build, x84_64)3. Run the execut... Read more

0
votes
Won't Fix

TryGetValueFromBag does not return false when used on a UxmlTypeAttribut...

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Apr 03, 2023

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Version/s: 2021.3.22f1, 2022.2.13f1, 2023.1.0b10, 2023.2.0a9, 2023.3.0a3

How to reproduce:1. Open the attached Project "TypeTest" and load Scene "SampleScene"2. Observe the Console Expected result: No erro... Read more

1
votes
Fixed

Sliders and Scrollbars do not work on a multi-display setup when screen ...

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Feb 08, 2024

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Version/s: 2021.3.36f1, 2022.3.14f1, 2023.2.12f1, 2023.3.0b10, 6000.0.0b11

How to reproduce:1. Open the “MultiDisplayUI“ project2. Open the “MultiDisplayUI“ scene3. Set up displays according to Assets/MultiD... Read more

0
votes
Fixed

OnValidate callback is called twice when entering Prefab Mode

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Oct 18, 2022

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Version/s: 2021.3.5f1, 2022.1.23f1, 2022.2.0b16, 2023.1.0a21

How to reproduce:1. Open the attached “OnValidateIssue“ project2. Add the "New Prefab" prefab to the Hierarchy3. Edit the prefab in ... Read more

4
votes
By Design

SceneManager.LoadSceneAsync and Resources.LoadAsync disrupt one another ...

Asset and Scene Management

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Sep 21, 2016

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Version/s: 5.4.1p1

STR:1. Open "main" scene in the project2. Play the scene3. Observe the additive scene is not loading and object not instantiating4. ... Read more

0
votes
Fixed

"Optimal" Anim.Compression removes anim after 1 sec

Animation

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Apr 27, 2015

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Version/s: 5.1.0b4

1. What happenedAfter applying Optimal anim compression, I lose all animation after 1 second. 2. How we can reproduce it using the e... Read more

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