Search Issue Tracker
[HDRP] Switching to SMAA throws errors
Versions tested: 2022.2.0a4 + Master Steps to reproduce: 1) Create a new project, import HDRP or remove library folder in the existi... Read more
[HDRP] PRB Accumulation does not work when SSR for Transparents is enabled
Repro steps :- Open attached project- Open SampleScene- Take a look at the reflection in the checker floor (in game view)- Select th... Read more
[HDRP] Reflection Probe face does not reflect ambient lighting when baked
How to reproduce:1. Open user's attached project from "SkatePrototypeV2.zip"2. Select "ReflProbe" in the Hierarchy3. Rotate it in th... Read more
Realtime Directional Light Shadow disappears irrevocably when Update Mod...
How to reproduce:1. Open the attached "case_1385583" project2. Open the "OutdoorsScene" Scene3. Enter the Play Mode4. Use WASD keys ... Read more
[HDRP] Enabling Global Illumination with Auto Exposure produces a white ...
1) Edit project manifest to point to SRP2) Open scene ssgi3) Enter play mode (for better visibility)4) Enable game object - Global V... Read more
[HDRP] Volumetric light bias issue near geometry
Reproduction:1) Change manifest2) Open scene Volumetric_bias3) Notice the artifacts near geometry Note: this was spotted by the dev ... Read more
[HDRP] Cloud layer renders a black screen on Nvidia GPU < 10XX series
Repro steps :- Open attached project- Open scene called "SampleScene"- Build and run(Or alternatively launch de .exe in the project ... Read more
[HDRP] Scene View in Prefab Gray Context edit mode is unusable because o...
How to reproduce:1. Open attached project "stw21-2-flightsim-master" and scene "Gameplay"2. In Hierarchy window, select "prefab_Play... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ListView element is rendered in solid black after docking if UI Builder window was already opened prior to project launch
- [WebGPU] error with compute shader and read-only RWTexture
- Capacity-size memory is copied instead of Length-size when using UnsafeUtility.memCpy()
- Console displays "SerializedObjectNotCreatableException: Object at index 0 is null" error during Unity theme change while "Tile Palette" window is opened
- Details are not shown when Error Message is still selected after changing Log Entry Count in the Console