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[HDRP] Switching to SMAA throws errors
Versions tested: 2022.2.0a4 + Master Steps to reproduce: 1) Create a new project, import HDRP or remove library folder in the exis... Read more
[HDRP] PRB Accumulation does not work when SSR for Transparents is enabled
Repro steps : - Open attached project - Open SampleScene - Take a look at the reflection in the checker floor (in game view) - Sele... Read more
[HDRP] Reflection Probe face does not reflect ambient lighting when baked
How to reproduce: 1. Open user's attached project from "SkatePrototypeV2.zip" 2. Select "ReflProbe" in the Hierarchy 3. Rotate it in... Read more
Realtime Directional Light Shadow disappears irrevocably when Update Mod...
How to reproduce: 1. Open the attached "case_1385583" project 2. Open the "OutdoorsScene" Scene 3. Enter the Play Mode 4. Use WASD k... Read more
[HDRP] Enabling Global Illumination with Auto Exposure produces a white ...
1) Edit project manifest to point to SRP 2) Open scene ssgi 3) Enter play mode (for better visibility) 4) Enable game object - Globa... Read more
[HDRP] Volumetric light bias issue near geometry
Reproduction: 1) Change manifest 2) Open scene Volumetric_bias 3) Notice the artifacts near geometry Note: this was spotted by the... Read more
[HDRP] Cloud layer renders a black screen on Nvidia GPU < 10XX series
Repro steps : - Open attached project - Open scene called "SampleScene" - Build and run (Or alternatively launch de .exe in the pro... Read more
[HDRP] Scene View in Prefab Gray Context edit mode is unusable because o...
How to reproduce: 1. Open attached project "stw21-2-flightsim-master" and scene "Gameplay" 2. In Hierarchy window, select "prefab_Pl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inspector's custom tooltip is displayed incorrectly when the name is truncated in UI toolkit
- Crash on ScriptableRenderLoopDraw when rendering a specific VFX in Play Mode
- The script is not renamed in the Project window when renaming and a compilation Error is present
- Average FPS in Play Mode degradation on a newly created BiRP project when it's upgraded from 2020.3.48f1 to a newer Editor version
- DecoratorDrawer indentation is incorrect when it is called with EditorGUI