Search Issue Tracker
Fixed in 10.2.0
Votes
0
Found in [Package]
10.1.0
Issue ID
1289870
Regression
Yes
[HDRP] Volume option disappears along with NullReferenceException on assigning Camera value in Render Pipeline Debug
Volume option disappears along with NullReferenceException on assigning Camera value in Render Pipeline Debug.
Steps to repro:
1. Create a new HDRP project.
2. Windows > Render Pipeline > Render Pipeline Debug.
3. Volume > Component > Sky/Gradient Sky.
4. Camera > Editor Camera/Main Camera.
Actual Result:
-Volume option should not disappear.
-No error in the console.
Expected Result:
Default Sprites are present in Asset selector window.
Reproducible in:
2021.1.0a4, 2021.1.0a1 with Package version 10.1.0.
Working Fine in:
2020.2.0b10 with Package Version 10.1.0.
Environment:
Occurring on Windows 10 & mac 10.15.
Note: Please find attached stacktrace.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Create Node window cannot be resized or moved after maximizing and reopening it
- [Usability] Cannot toggle Scene checkboxes using TAB/Enter in Build Profiles’ > Open Scene List
- Installing HDRP package throws Shader Graph validation warning about Exposure node when installed in Universal 3D Template
- ShaderGraph “Create Node” menu’s resize icon overlaps with the menu's scrollbar
- ShaderGraph “Create Node” menu’s Search bar's typing cursor is barely visible since it's black on a dark background
Resolution Note (fix version 10.2.0):
Fixed in Package Version: 10.2.0.