Search Issue Tracker

0
votes
Duplicate

Normal map breaks on iOS

iOS

-

Sep 28, 2016

-

Version/s: 5.4.1p2

Steps to reproduce:1) Open the attached project.2) Switch platform to iOS. In the Scene, there's a large cube which has a shader tha... Read more

0
votes
Not Reproducible

[Skinned Mesh Renderer]Adding bones through a script during runtime corr...

Graphics - General

-

Sep 28, 2016

-

Version/s: 5.4.1f1

Steps to reproduce: 1. Download and open attached project2. Press play3. Observe as the cube mesh gets corrupted Note: Once this is ... Read more

1
votes
Won't Fix

[Canvas][RenderCamera] Shadows doesn't render on mobile devices

UI

-

Sep 28, 2016

-

Version/s: 5.4.0f3

Reproduction steps:1. Open the attached project(Assets folder only, put it into another folder).2. Play the "BadUIShadow" scene in t... Read more

0
votes
Duplicate

Scroll Rect elastic works only in elastic mode with horizontal and verti...

UI

-

Sep 28, 2016

-

Version/s: 5.5.0b4

How to reproduce:1. Open the attached "ScrollRect.zip" project2. Open Controls scene3. There are two Scroll View game objects-Scroll... Read more

0
votes
Not Reproducible
0
votes
Fixed

[iOS] When "input.Gyro.enabled=true" is set, "input.Gyro.rotation" doesn...

iOS

-

Sep 28, 2016

-

Version/s: 5.5.0b5

Reproduction steps:1. Open the attached gyro project.2. Build and run "1" scene.3. Rotate a device.- Gyroscope is bound to camera.- ... Read more

0
votes
Fixed

Host becomes invisible on other clients after one of the clients disconn...

Networking

-

Sep 28, 2016

-

Version/s: 5.5.0b4

Check the Edit for attached files Reproduction steps: 1. Open the attached project in Unity ((case_86170-NewTest.rar)2. Open two ins... Read more

24
votes
Fixed

Editor crashes when 'Build And Run' is opening the built Xcode project w...

iOS

-

Sep 28, 2016

-

Version/s: 5.4.1p2

When "Build And Run" is used to open an iOS build with Xcode, Unity Editor crashes when opening Xcode. Steps to reproduce:1) Open th... Read more

0
votes
Fixed

[Emit] Using Emit() spawns particles in the wrong location when the syst...

Shuriken

-

Sep 28, 2016

-

Version/s: 5.5.0b6

Particle systems offset from the origin point emit particles at the wrong location when Emit() is used. Repro steps:1. Open Scene1 f... Read more

0
votes
Won't Fix

[Compatibility] Opening 5.5 project in 5.4 gives memory issue and crashes

Editor - Other

-

Sep 28, 2016

-

Version/s: 5.4.1f1

Small project created in 5.5 causes Unity to run out of memory when opened in 5.4 Repro steps:1. Open Attached project in 5.4.1f12. ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.