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2D Collider wireframe dissapears from the Scene when shrinking Collider ...
How to reproduce:1. Open attached "Collider" project and load SampleScene2. Select New Sprite object in Hierarchy and shrink one of ... Read more
Failure to add a Keyframe to a curve when right-clicking on a curve and ...
How to reproduce:1. Open the attached "Test.zip" project2. Select Audio Source GameObject3. Go to the Inspector window -> Audio S... Read more
"ComponentGroup.SetFilter" doesn't detect "SharedComponentData" accurate...
Reproduction steps: 1. Open "EcsFiltering.zip" project2. Enter Play Mode3. See Console output Expected Result:"Unique shared strings... Read more
[GPU PLM] GPU Lightmapper bakes significantly slower than CPU Lightmappe...
Steps to repro: 1. Open attached project and 'SampleScene' scene;2. In the Lighting window select 'Progressive' lightmapper;3. Bake ... Read more
PlayOneShot throws UnassignedReferenceException
Steps to reproduce:1. Open QA attached project2. Enter play mode3. Click the 'Play audio' button Expected behaviour: No error is thr... Read more
Errors are thrown when a prefab with more that 50 game components is sel...
How to reproduce:1. Open the attached project2. Select the "mmp" GameObject3. Inspect the errors in the Console window Expected: The... Read more
Shader causes infinite "NullReferenceException" errors, even after deletion
Reproduction steps: 1. Open "MinimalRepro.zip" project2. Look at the Console Window Expected Result: No errors appearActual Result: ... Read more
[Windows] Button hitboxes are misaligned when the window is maximized an...
How to reproduce:1. Open the user's attached project2. Open "SampleScene" in the project3. Go to File -> Build And Run4. When the... Read more
[particles] Removing the wind module disables particles
Disabling the Wind Module in the Package Manager completely removes the Particle System. It needs to work more like physics, which, ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping