Search Issue Tracker

0
votes
Fixed

[Audio] Error executing m_dryGroup->getSpectrum when using array with a ...

Audio

-

Aug 29, 2016

-

Version/s: 5.4.0f3

To reproduce:1. Open attached project2. Run textureByData scene3. Observe getSpectrumData errors in console Reproducible 5.5.0b1, 5.... Read more

0
votes
Fixed

[LookDev] Typing 'f' letters in input fields triggers the 'Fit view' com...

Editor - Other

-

Aug 29, 2016

-

Version/s: 5.5.0b1

Steps to reproduce:1) Open the attached project.2) Open the Cube in LookDev.3) Zoom out the LookDev view.4) Type in 'f' letter in th... Read more

0
votes
Fixed

[LookDev] 'Single2 object view' allows editing 'Main view (1)' via the '...

Editor - Other

-

Aug 29, 2016

-

Version/s: 5.5.0b1

Steps to reproduce:1) Open the attached project.2) Open LookDev.3) Select 'Single2 object view'.3) Expand the 'Views' menu. Options ... Read more

2
votes
Fixed

[MSE] Loading scene with Precomputed GI additively onto a scene with Bak...

Progressive Lightmapper

-

Aug 29, 2016

-

Version/s: 5.4.0p3

Reproduction steps:1. Open the attached project2. Open the scene 'PreComputedGI', build GI in the Lighting tab and save (image 2)3. ... Read more

0
votes
Fixed

Colliding points are always different after reloading scene with f1.

Physics

-

Aug 29, 2016

-

Version/s: 5.4.0p1

Steps to reproduce:1. Open attached project in the 5.5.0b12. Open test scene3. Go into the play mode4. Adjust screen layout so you c... Read more

1
votes
By Design

When "AllowSceneActivation" is set to false "AssetBundle.LoadFromMemoryA...

Asset and Scene Management

-

Aug 29, 2016

-

Version/s: 5.4.0f3

Steps to reproduce:1. Open attached project.2. In menu tab find Reproduce->First_BuildAssetBundle and click it.3. Open FirstScene... Read more

2
votes
Fixed

[Android] Unaccounted time between:PlayerEndOffFrame and InputProcess wh...

Android

-

Aug 29, 2016

-

Version/s: 5.4.0p3

Steps to reproduce: 1) Download attached project 'MotoG4.zip' and open in Unity2) Make sure 'Development Build' and Autoconnect Prof... Read more

0
votes
Fixed

[iOS] Using a custom skybox causes a crash on older iOS devices

iOS

-

Aug 29, 2016

-

Version/s: 5.4.0f1

Steps to reproduce:1) Open the attached project.2) Open scene 'Zoo'.2) Build the project for iOS.3) Run on an iOS device (2, 3 or 4t... Read more

0
votes
Fixed

[tvOS][Simulator] Empty project crashes on startup in tvOS simulator

tvOS

-

Aug 29, 2016

-

Version/s: 5.5.0b1

Steps to reproduce: 1. Create new project2. Switch to tvOS3. Change 'Target SDK' to 'Simulator SDK' in build settings4. Build and ru... Read more

0
votes
By Design

[WebGL] Negative audio pitch doesn't make audio play backwards

WebGL

-

Aug 29, 2016

-

Version/s: 5.3.5f1

Steps to reproduce: 1. Open attached project2. Build and run on WebGL3. Press P. This will multiply pitch by -1 and change it to neg... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.