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Fixed
Fixed in 1.8.1
Votes
1
Found in [Package]
1.7.8
1.8.0
Issue ID
UVSB-2453
Regression
No
An infinite amount of GameObjects is created in Prefab mode when performing a null check of a scene variable in editor with an "OnDrawGizmos" event
How to reproduce:
1. Open the attached project “VisualScriptingBug21283.zip“
2. Open Scene “New Scene“ (Assets/repro)
3. Open Prefab mode of the “GameObject“ GameObject in the Hierarchy
Expected result: Infinite amount of “VisualScripting SceneVariables” GameObjects isn’t created
Actual result: Infinite amount of “VisualScripting SceneVariables” GameObjects is created
Reproducible with: 1.7.8, 1.8.0 (2020.3.42f1, 2021.3.15f1, 2022.2.1f1, 2023.1.0a23)
Reproduced on: macOS 13.0.1 (Intel)
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Resolution Note (fix version 1.8.1):
Fixed in 1.9.1