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Won't Fix

Votes

0

Found in

2020.3.43f1

2021.3.16f1

2022.2.2f1

2023.1.0a24

Issue ID

UUM-22507

Regression

No

Custom reflection probe texture gets overwritten when baking all reflection probes

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How to reproduce:
1. Open the attached user project “custom-reflectionprobe-bug.zip“
2. Open Scene “SampleScene“ (Assets/Scenes)
3. Open the Lighting window (Window > Rendering > Lighting)
4. Press on the triangle next to the ‘Generate lighting' button and press ‘Bake Reflection Probes’

Expected result: The “Refection Probe Custom” GameObject’s “Reflection Probe” Component’s custom Cubemap is baked
Actual result: The “Refection Probe Custom” GameObject’s “Reflection Probe” Component’s custom Cubemap is overwritten by the baked Cubemap

Reproducible with: 2020.3.43f1, 2021.3.16f1, 2022.2.2f1, 2023.1.0a24

Reproduced on: macOS 13.0.1 (Intel)

  1. Resolution Note:

    We are already tracking this issue as a usability bug in a different project. "Won't Fix" here just means that we are resolving this as a duplicate.

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