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Error about not found PerceptionRemotingPlugin.dll
-e: see title, error logged on opening editor, doesn't impact other things as far as I can see, but haven't tried any VR stuff--erro... Read more
[Update Window] The collab update/publish window will open and auto-clos...
When pressing the collab button on top to open the update/push window, the window auto closes sometimes.No repro steps, it periodica... Read more
Text from "Text Mesh Pro" component disappears when toggling between ful...
To reproduce:1. Open scene "DX9 FullScreen Toggle Repro" in the attached project2. In player settings, set Graphics API to Direct3D9... Read more
WheelCollider sticks in Terrain collider
WheelCollider sticks in Terrain collider To repro:1. Open project attached.2. Using keyboard move car (from Standard Assets package)... Read more
[iOS] App freezes when unloading assets with Profiler attached to the de...
If Unity's profiler is connected to a device, the app freezes indefinitely after unloading unused assets (when switching scenes for ... Read more
[OS X 10.10] Can't save a scene if the project is in a directory named w...
Steps to reproduce:1. Start a new project in a directory named with other language characters (example: Jää-Aro)2. Try to save the s... Read more
Older image effects don't affect the Scene view window
In the Scene View there is a toggle for showing the Skybox, Fog and Lens Flare Effects. This button will appear in the incorrect sta... Read more
Using SetActiveScene on a scene which is being additively loaded does no...
Steps to reproduce:1. open attached project2. play scene 'Main'3. click 'Load Scene" GUI button Expected: warning that we are trying... Read more
[Lighting][Forward] Spotlight ray passes through SpeedTrees
Steps to repro: 1. Open attached project and 'testShadow' scene;2. Launch the scene. Actual result:Light ray from spotlight gameobje... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code