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[2D Platformer] No texture data error is thrown when building and publis...
How to reproduce:1. Create a new "2D Platformer Microgame" project2. Publish > WebGL Project > Create and Publish New Build Ex... Read more
Raised Terrain becomes distorted when using Raise or Lower Terrain Tool
Reproduction steps:1. Open the attached “Terraintest.zip” project2. Select Raise or Lower Terrain tool and draw across the Terrain G... Read more
[2D Platformer Microgame] "Editor basics" Tutorial doesn't properly exit...
How to reproduce:1. Open and create a project with the "2D Platformer Microgame"2. Complete the "Editor basics" tutorials and when p... Read more
[Android] The previous screen shown when unlocking a device
Reproduction steps:1. Open the attached project "New folder"2 Build and run on an Android device3. When you see the red screen lock ... Read more
[Quest] Head tracking freezes when pausing the app
Reproduction steps: Open the attached project “ReproProject“ Open the “/Assets/Scenes/SampleScene.unity” Scene Connect the Oculus Qu... Read more
[Android] SpriteAtlas texture when compressed with ASTC has solid black...
Reproduction steps: Download the user's attached project (“AtlasProblem.zip“) and remove the Library folder before opening Open the ... Read more
Crash on mdb_node_del when opening the project
Reproduction steps: Open the attached project (“Repro.zip“) Expected result: The Editor opens the projectActual result: The Editor c... Read more
Constrained fields don't work as supposed to when using numeric field sp...
Reproduction steps: Open the attached “BugTest1.zip” project Open the “Assets/Scenes/SampleScene.unity” Scene Select all of the Cube... Read more
iOS Player crashes on "UnityGfxDeviceWorker" when a specific prefab is i...
How to reproduce:1. Open the user’s attached “Spaceschuter McGavin.zip” project2. Add “Hermes 1.prefab” or “Hermes 5.prefab” to the ... Read more
Strict Variant Matching does not print stage information when the match ...
When using Strict variant matching, stage information is not printed when a variant is not found. Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code