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[Windows] Editor uses OS locale settings (i.e. commas instead of dots in...
Setting the Project to use the .NET 4.x support apparently results in the Editor using the OS's Locale for formatting. In case of a ... Read more
[Terrain] Shift + LMB when using Smooth Height Tool on Terrain does some...
Probably a remnant of old Terrain Repro:1. Create/open a project using Unity 2018.3.0b6 or later2. Create a Terrain3. Select the Smo... Read more
Mesh assets that have a serialization version of 6 don't import properly...
Steps to reproduce:1. Create a new project in 2017.42. Import user attached TestMeshSerializedVersion6.asset3. Check the imported fi... Read more
[Terrain] When painting Terrain and saving project mid-paint, all change...
Repro:1. Create/open a project in 2019.12. Create new Terrain object via the Hierarchy Context Menu3. Select the Raise/Lower Height ... Read more
Master builds with IL2CPP take 10 times longer than in 2018.2
It happens because master builds compile generated C++ code with LTCG enables. This should be an option, rather than always be done.... Read more
Fonts in editor on Windows don't fit incode combo boxes
The fonts on current trunk (2019.1.0a3) don't fit inside combo boxes and in result are cut off at the bottom. See attached screensho... Read more
Upgrader-created terrain layers should use a short hash instead of the c...
Steps to reproduce:1. Open terr-before-2019-1.zip and unzip it2. In Project window go to Assets\_TerrainAutoUpgrade Reproducable wit... Read more
[Polybrush] Paint Vertex Colors compatible shaders are missing when pick...
To reproduce:1. Open any project that has Polybrush2. Try assigning Polybrush shaders to your material Expected: shaders are availab... Read more
[DX12 Graphics Jobs] Player crash when switching scene
Steps:1. Open repro project2. Build a player with DX123. Run the player-> The first scene is full of shadow casting lights and ob... Read more
The Inspector preview window displays all LODs on a prefab simultaneousl...
How to reproduce:1. Create a new Unity project2. Import the user-submitted package(Pipe_LOD_Bug_Report_Package)3. Select the 'Pipe_D... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping