Search Issue Tracker
[Android] Not all transparent meshes are rendered on Mali GPUs
Steps to reproduce:1. Open user attached project2. Build & Run on Android device3. Observe that not all transparent meshes are r... Read more
[iOS-Cardboard] Both eye images will be rendered in left eye area if dev...
Note : Reproducible on Android Oculus OpenGLES3 using unity version 2018.3.0a11 Read more
[Android] The Java.exe process that executed Gradle is not Terminated wh...
To reproduce: 1. Download attached project "AndroidTest.zip"2. Open Command Prompt3. Write this line "\path\to\Unity.exe" -batchMode... Read more
[Android][iOS] WWW request inconsistencies when loading scenes in additi...
Steps to reproduce:1. Open user attached project2. Buld & Run on Android device3. Observe that the text is not outputted in the ... Read more
Custom inspector is unable to get components in children in Prefab Edit ...
Steps to reproduce:1. Download and open the attached project2. Open "AudioManager" prefab in Prefab mode3. Focus the Inspector Expec... Read more
[iOS] Black screen on iPhone 8 Plus Metal due to final blit
To reproduce:1. Open attached project in the edit2. Build for iOS3. Open the Xcode project and deploy to iPhone 8 Plus4. On the app ... Read more
[Text Mesh Pro] MissingReferenceException on importing TMP essentials
Steps To Reproduce: 1. Create a project.2. Window > Text Mesh Pro > Import TMP Examples and Extras.3. "Import Unity package" w... Read more
Submit Event not called when using a controller inside an active Input F...
Steps to reproduce:1. Open user-submitted project (make sure you're in SampleScene.unity)2. Connect a controller (tested with an Xbo... Read more
[Tilemap] Tile pivots are not properly aligned
Steps to reproduce:1. Open user attached project2. Go to Sprites -> TileImage.png3. Observe that "pivot" is set to "bottom"4. Ope... Read more
Only 16 Point Lights are illuminated in a Scene when setting LWRP Pixel ...
How to reproduce:1. Download and open attached "LW_RP_BugReport" project2. Open scene "SampleScene" in Assets/Scenes3. Move or zoom ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation