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[TMP need backport] "Sorry... that page seems to be missing!" is a resu...
Issue: The textMesh Pro Settings window has a help icon, which should open documentation. In this case, it is not working. Steps: Cr... Read more
UI Toolkit Slider element is not controlled correctly when using a gamep...
Reproduction steps:1. Open the attached “UITKFaultyControllerSupport.zip“ project2. Connect the controller3. Open the SampleScene an... Read more
WebGL build is missing "malloc" and "free" functions when passing "-sERR...
Reproduction steps:1. Open the attached “WebGLMissingMethodRepro.zip” project2. Open the “SampleScene” scene (Assets > Scenes)3. ... Read more
URP Global Settings is generated in the root "Assets" folder when creati...
Reproduction steps:1. Create a new 3D (URP) project2. Open the “Scenes” folder in the Project window3. Open the Project Setting wind... Read more
The grid is not present in Universal 2D Template project
How to reproduce:1. Create a new Universal 2D Template Project2. Observe the Scene view in the Editor Expected result: The grid shou... Read more
VisualElements that use TrackPropertyValue keep tracking properties when...
Reproduction steps:1. Open the attached “BugRepro” project2. Select the “Assets/BugDemonstrator.asset” asset3. Click the "Add Tracki... Read more
Shader warnings in 'ProbeVolumeData' are thrown after building a High De...
How to reproduce:1. Create a new High Definition 3D Sample Template Project2. Build the project (File -> Build Profiles -> Bui... Read more
Crash on SerializedObject::DidTypeTreeChange when editing a text field t...
Steps to reproduce:1. Open the “user’s attached project”2. Navigate to the “Assets/Features/ModularWeapons” folder3. Press the arrow... Read more
PlayMode Tests fail with “System.Exception : This method should have bee...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the Test Runner window (Window > General > Test Runner)3. Op... Read more
Non-bold Japanese characters become bolder when the first button has tho...
Reproduction steps:1. Open the “FontBug.zip” project2. Open a new custom “Test Window” (Window > Custom > Test Window)3. Obser... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field