Search Issue Tracker
Help/Documentation Button of C# Script Does not Send you to the HelpURLA...
To reproduce:1. Open attached project2. Select ExampleScript in project window3. Click on Help/Documentation button Actual: MonoScri... Read more
Terrain collider doesn't properly detect the collision with the Capsule ...
To reproduce: 1. Open the attached project (Link in the edit)2. Enter Play mode3. Observe how capsules behave when they collide with... Read more
CGinc files are not imported properly
To reproduce: 1. In a new project, add a.cginc file to the Assets folder2. Observe that the file is not imported as .cginc file Expe... Read more
After building Asset Bundles, SpriteAtlas is not included in Dependencies
Reproduction steps:1. Open the attached project "testui.zip"2. Make sure that the SpriteAtlas001 has object "g" added to Objects for... Read more
Unity crashes on Transform::SetLocalPosition when entering Play Mode
Unity crashes on Transform::SetLocalPosition when entering Play Mode after adding [RuntimeInitializeOnLoadMethod(RuntimeInitializeLo... Read more
[Multi-compile] Editor freeze and no error when building >1048576 variants
Steps:1. Open attached project, open the scene2. Make a standalone build-> editor freeze, not responding (wrong) 3. Edit "Global_... Read more
Editor crashes in NavMeshBuilder::CalculateTriangleData when model's imp...
To reproduce: 1. Open the attached project (navMeshCrash.zip)2. Open the "test" scene3. In the Navigation window, Bake tab, press Ba... Read more
Editor crashes when delaying the Load of the first Scene
How to reproduce:1. Open user's project2. Press Play Expected result: Unity does not crashActual result: Unity crashes Reproducible ... Read more
Asset Store window remains focused after focusing on another window
How to reproduce:1. Create a new project2. Click Window -> General -> Asset Store3. Click on any window that is not obstructin... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
- Previously deleted “DefaultLookDevProfile“ is present when upgrading the Editor version
- [Ubuntu] UI text and buttons are missing spaces in Unity Version Control > New Workspace window
- "Inherit attribute is not supported" warning is shown but attributes are available in VFX Graph Output and Update blocks