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The time consumption of the Burst function delegate call is unproportion...
How to reproduce:1. Open the “Archive 3“ project2. Open the “SampleScene“3. Open the “Window > General > Test Runner“ window4.... Read more
ScriptableObjects lose the variables added through the Awake() method wh...
Reproduction steps:1. Open the attached “ReproProj” project2. In the Project window, select an existing “New Dialogue” and expand th... Read more
[VisionOS] Material swap does not work for bake to mesh particle system ...
Reproduction steps: Open the attached “Repro“ project Build the project on “visionOS” platform (File > Build Settings > vision... Read more
[Linux] Editor has low FPS in Game View due to RenderPipelineManager.DoR...
Reproduction steps:1. Open the “BugReport” project2. Open “Assets/AWSIM/Scenes/Main/AutowareSimulation.unity” scene3. Enter the Play... Read more
Scene view Camera cannot be moved when using the mouse, WASD keys, or th...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/Base.unity“ Scene3. Open the Scene view tab4. T... Read more
[TextMeshPro] Warnings are thrown when adding TextMeshPro package
Reproduction steps:1. Create a new 2D URP project2. Click Window > Package Manager3. Click “Add package by name…”4. Enter “com.un... Read more
[Android]The Player displays a black screen when the OpenXR is used as t...
Reproduction steps:1. Open the attached "ASDQWE" project2. Build and run the Player (File > Build And Run)3. Observe the Player E... Read more
Crash on RaiseException when initializing Render Pipeline Converters in ...
Reproduction steps:1. Open the “user’s attached project”2. Open the “Aphex” scene3. Go to “Window\Rendering\Render Pipeline Converte... Read more
The materials created in bakers are broken when Domain Reloading
How to reproduce:1. Open the “BrokenMaterials.zip“ project2. Open the “SampleScene“3. In the Hierarchy click on the checkbox near th... Read more
Projector Component falsely not supported when Shader Graph, URP or HDRP...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/SampleScene” Scene3. Using the Package Manager window ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used