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"Invalid raw input data size: 0 bytes" errors are thrown when testing a ...
How to reproduce:1. Open the attached “InputSteamDeck.zip“ project from Google Drive2. Build the project3. Open the project on Steam... Read more
PrepareLightsForGPU incurs a CPU cost in a scene with no realtime/mixed ...
Steps to reproduce Download the attached project (BakedLightsCPUSpike-HDRP.zip) Open the EmptyScene Open the Profiler window, and in... Read more
Serialized fields are not aligned with the rest of the fields in other c...
Reproduction steps: Open the “vectortest” project Open the “SampleScene” scene In the Hierarchy select the “Main Camera” GameObject ... Read more
[Android] Depth texture isn't rendered when using OpenGLES3 Graphics API
Reproduction steps:1. Open the user’s attached “IN-18722_DepthRendering2021“ project2. See that Graphics API is set to OpenGLES3 in ... Read more
Various light-related events incur a CPU cost in scenes with baked lights
Steps to reproduce Download the attached project (BakedLightsCPUSpike-URP.zip) Open the EmptyScene Open the Profiler window, and in ... Read more
[iOS] ScrollRect mask rendering issues when using iOS
How to reproduce:1. Download and open the attached project2. Build and deploy the project to iOS3. Create an account and log in4. In... Read more
An error is thrown to the console when trying to change the GameObject's...
Reproduction steps: Open the attached project Open the “/Assets/Scenes/SampleScene.unity” Scene Enter the Play Mode Observe the Cons... Read more
[Mobile][IL2CPP] “UnitySynchronizationContext.ExecuteTasks” calls take l...
Reproduction steps:1. Open the user’s attached “Camera.zip“ project2. Build and Run for Android with “Development Build“ and “Autoco... Read more
Editor window layout resets when the Editor crashes
How to reproduce:1. Open the “LayoutResetProject.zip“ project from Google Drive2. Change the layout of the Editor windows3. Enter Pl... Read more
Inputs are not registered on one Map when two Action Maps have the same ...
Steps to reproduce:1. Open the user’s project2. Enter Play mode3. Press any key of WASD Expected result: Both maps coordinate change... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved