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6
votes
Fixed

"Invalid raw input data size: 0 bytes" errors are thrown when testing a ...

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Oct 10, 2022

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Version/s: 2021.3.9f1, 2022.3.8f1, 2023.3.0a3

How to reproduce:1. Open the attached “InputSteamDeck.zip“ project from Google Drive2. Build the project3. Open the project on Steam... Read more

0
votes
Won't Fix

PrepareLightsForGPU incurs a CPU cost in a scene with no realtime/mixed ...

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Oct 10, 2022

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Version/s: 2020.3.40f1, 2021.3.11f1, 2022.1.19f1, 2022.2.0b10, 2023.1.0a13

Steps to reproduce Download the attached project (BakedLightsCPUSpike-HDRP.zip) Open the EmptyScene Open the Profiler window, and in... Read more

0
votes
Feature Request

Serialized fields are not aligned with the rest of the fields in other c...

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Oct 10, 2022

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Version/s: 2020.3.40f1, 2021.3.11f1, 2022.1.19f1, 2022.2.0b10, 2023.1.0a13

Reproduction steps: Open the “vectortest” project Open the “SampleScene” scene In the Hierarchy select the “Main Camera” GameObject ... Read more

0
votes
Fixed

[Android] Depth texture isn't rendered when using OpenGLES3 Graphics API

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Oct 10, 2022

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Version/s: 2021.3.12f1, 2022.1.0a9

Reproduction steps:1. Open the user’s attached “IN-18722_DepthRendering2021“ project2. See that Graphics API is set to OpenGLES3 in ... Read more

0
votes
Won't Fix

Various light-related events incur a CPU cost in scenes with baked lights

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Oct 10, 2022

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Version/s: 2020.3.40f1, 2021.3.11f1, 2022.1.19f1, 2022.2.0b10, 2023.1.0a13

Steps to reproduce Download the attached project (BakedLightsCPUSpike-URP.zip) Open the EmptyScene Open the Profiler window, and in ... Read more

2
votes
Won't Fix

[iOS] ScrollRect mask rendering issues when using iOS

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Oct 10, 2022

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Version/s: 2021.3.12f1

How to reproduce:1. Download and open the attached project2. Build and deploy the project to iOS3. Create an account and log in4. In... Read more

0
votes
Fixed

An error is thrown to the console when trying to change the GameObject's...

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Oct 10, 2022

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Version/s: 2022.2.0b9

Reproduction steps: Open the attached project Open the “/Assets/Scenes/SampleScene.unity” Scene Enter the Play Mode Observe the Cons... Read more

1
votes
Won't Fix

[Mobile][IL2CPP] “UnitySynchronizationContext.ExecuteTasks” calls take l...

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Oct 10, 2022

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Version/s: 2020.3.40f1, 2021.3.12f1, 2022.1.20f1, 2022.2.0b11, 2023.1.0a13

Reproduction steps:1. Open the user’s attached “Camera.zip“ project2. Build and Run for Android with “Development Build“ and “Autoco... Read more

0
votes
Fixed

Editor window layout resets when the Editor crashes

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Oct 11, 2022

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Version/s: 2020.3.40f1, 2021.3.11f1, 2022.1.18f1, 2022.2.0b9, 2023.1.0a12, 2023.2.0a1

How to reproduce:1. Open the “LayoutResetProject.zip“ project from Google Drive2. Change the layout of the Editor windows3. Enter Pl... Read more

0
votes
Fixed

Inputs are not registered on one Map when two Action Maps have the same ...

Package: Input System

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Oct 11, 2022

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Version/s: 1.4.3

Steps to reproduce:1. Open the user’s project2. Enter Play mode3. Press any key of WASD Expected result: Both maps coordinate change... Read more

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