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Won't Fix
Votes
2
Found in
2021.3.12f1
Issue ID
UUM-16536
Regression
No
[iOS] ScrollRect mask rendering issues when using iOS
How to reproduce:
1. Download and open the attached project
2. Build and deploy the project to iOS
3. Create an account and log in
4. In the Main Menu, click on the "Marked" button
Expected result: The ScrollRect Mask fits over the UI buttons
Actual result: The ScrollRect Mack does not fit over the UI buttons
Reproducible with: 2021.3.12f1, 2022.1.20f1, 2022.2.0b11, 2023.1.0a14
Could not test with: 2020.3 (Project breaks when downgrading, console errors)
Reproduced with: iPhone 12 Pro (iOS 14.2.1), iOS 13 Pro (iOS 15.6.1)
-
DemianBirch
Apr 06, 2023 15:46
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Source: https://mobilunity.com/blog/hire-romanian-developers-or-ukrainian/ -
Qvorra
Feb 09, 2023 11:34
We have the same problem with our project.
For scroll areas it's not that bad since you can still use a RectMask 2D there (with better performance).
But for ui elements with for example rounded corners the missing mask is a real problem on iOS builds, especially when combined with animations.
Unfortunately you can't see the problem in the editor. Until 2021.3.9f1 it worked as expected.
-
kyubuns
Jan 16, 2023 11:15
This has nothing to do with ScrollRect.
It is just caused by using Mask.
https://forum.unity.com/threads/ui-mask-is-displayed-incorrectly-with-a-mobile-target.1386972/
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Resolution Note:
Thank you for bringing this issue to our attention. Unfortunately, after careful consideration, we will not be addressing your issue at this time, as we are committed to resolving other higher-priority issues and delivering the new UI system. Our priority levels are determined by factors such as the severity and frequency of an issue and the number of users affected by it. However, we know each case is different, so please continue to log any issues you find and provide any general feedback on our roadmap page to help us prioritize.
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https://forum.unity.com/threads/ui-toolkit-update-q3-2022.1329159/
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