Search Issue Tracker
Fixed
Fixed in 2022.2.0b10
Votes
0
Found in
2022.2.0b9
Issue ID
UUM-16534
Regression
Yes
An error is thrown to the console when trying to change the GameObject's inside the Prefab parent in the Awake() method
Reproduction steps:
- Open the attached project
- Open the “/Assets/Scenes/SampleScene.unity” Scene
- Enter the Play Mode
- Observe the Console
Expected result: No error is thrown
Actual result: A “Setting the parent of a transform which resides in a Prefab instance is not possible” error is thrown in the Console
Reproducible with: 2022.2.0a13, 2022.2.0b9
Not reproducible with: 2020.3.40f1, 2023.1.12f1, 2022.1.20f1, 2022.2.0a12, 2022.2.0b10, 2022.2.0b11, 2023.1.0a14
Reproducible on: Windows 10 (21H2)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Customize handled extensions" part in the External Tools settings tab is not aligned with other properties
- Editor Diagnostics foldouts do not open when clicked on the foldout title
- [UI Builder] Visual Elements are not placed at the mouse cursor position when Absolute Position Placement is enabled
- "Width" and "Height" text is misaligned with slider ends in Screen Match Mode Parameters section of Panel Settings Asset
- Editor does not quit when Editor is not in focus and any floating window is opened
Add comment