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0
votes
Postponed

[5.4][Threading] CullDirectionalShadowCasters performance regression in ...

Camera

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Oct 20, 2016

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Version/s: 5.3.3p3

Reproduction steps:1. Open the attached project (Scratch53_MeshSkinningProfiler.zip);2. Open the scene (Training Room.unity);3. Ente... Read more

4
votes
Not Reproducible

Importing binary asset packages to an Editor with 'Force text' mode does...

Asset and Scene Management

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Nov 04, 2016

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Version/s: 5.4.2f2

STR:1. Open Export Project2. Notice the value of Edit->Project Settings->Editor->Asset Serialization mode being "Force bina... Read more

0
votes
Won't Fix

[Android] Proguard Unity file ignored on importing to Android Studio exp...

Android

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Nov 07, 2016

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Version/s: 5.4.2p3

STR1. Open attached repro (or any other project)2. Export it as Google Android Project3. Notice that in the root folder of exported ... Read more

0
votes
Fixed

[macOS] Input from USB mouse disables further touchpad input in Input.Ge...

MacOS

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Oct 18, 2016

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Version/s: 5.4.2f1

If the cursor is moved with a USB mouse, Input.GetAxis("Mouse X") and Input.GetAxis("Mouse Y") return 0 if the cursor is moved with ... Read more

0
votes
By Design

[Android] [WebGL] Il2CPP build crash on AssemblyResolutionException

IL2CPP

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Nov 06, 2016

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Version/s: 5.5.0b10

Steps to reproduce:1) Download attached project "AssemblyBug.zip" and open in Unity2) Make sure platform is set to Android3) Ctr+Shi... Read more

0
votes
Fixed

Building player from editor script crashes

Deployment Management

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Nov 01, 2016

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Version/s: 5.4.2f2

Steps to reproduce:1. Download and open attached project "case_847292_repro.zip"2. In menu bar, press "Build -> Build" Actual res... Read more

0
votes
Fixed

[DX 11/12] Screen gets black on resizing

DirectX

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Nov 08, 2016

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Version/s: 5.4.0f3

Reproduction steps:1. Build a project with resizable window with DX11 and DX12 support2. Run on DX11 and try resizing window3. Notic... Read more

2
votes
Fixed

Audio position doesn't keep up with physics movement

Audio

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Nov 08, 2016

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Version/s: 5.4.2p4

An audio source that moves as part of setup in physics does not update correctly, and ends up trailing behind the position of the au... Read more

1
votes
Fixed

Collision with Mesh Collider is unrealistic (object standing on one edge...

Physics

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Nov 08, 2016

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Version/s: 5.5.0b10

Reproduction steps:1. Open the project;2. Enter the Play Mode;3. Change the object 'Cube' Y position a few times that you could obse... Read more

9
votes
Fixed

[Unity 5.5][Occlusion Culling]Unity editor will crash when reading a sce...

Asset Bundles

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Oct 31, 2016

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Version/s: 5.5.0b9

in Unity Editor,1. Create a scene.2. Bake occlusion culling.3. A scene to assetbundle.4. Load a scene from assetbundle.5. Unity will... Read more