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Quest apps lose head and controller tracking
Repro Steps: Pre-requisites: Ensure you have the Sample Project open in Unity. Connect Quest 2, Quest 3, or Quest Pro via USB. Steps... Read more
[AVP][VisionOS] Spatial Video Playback doesn't work when using an AVP de...
Reproduction steps:1. Open the attached “Repro“ project2. Build the project on “visionOS” platform (File > Build Settings > vi... Read more
Double separation lines are present in a kebab dropdown menu
Steps to reproduce: Open any Project Navigate to Window > Search > New Window Open the kebab menu on the right of the Search W... Read more
[URP][OpenGL] CommandBuffer: built-in render texture type 3 not found wh...
Steps to reproduce: 1. Create a new URP 3D template project 2. Focus the Game view 3. Observe the Console Actual results: CommandBuf... Read more
User gets "Sorry...that page seems to be missing" when click a help icon
Steps to reproduce: Create a new project Go to "File" ->"Build Profiles" Create a build for the selected platform; Go to the "Pro... Read more
Horizontal Scrollbar appears in the Inspector Window when the Volume Com...
Steps to reproduce: Open any SRP Project Create any GameObject in the Hierarchy and select it Add Component "Volume" in the Inspecto... Read more
“[OpenXR] The OpenXR Package Settings asset has duplicate settings and m...
How to reproduce:1. Open the “OpenXRAssetBugRepro_2“ project2. Navigate to “Edit/Project Settings/XR Plug-in Management/Project Vali... Read more
"Application.isFocused" initially returns "true" when entering the Play ...
How to reproduce:1. Open the “LayoutFocusIssue.zip” project2. Open the “SampleScene”3. Activate the “Game” window and put it into “P... Read more
Opening Focused Inspector on a GameObject presents 2 'Add Component' But...
How to reproduce:1. Create a new Project2. Right-click on the 'Main Camera' GameObject in the Hierarchy3. Click Properties4. Scroll ... Read more
System.NullReferenceException is thrown when selecting a GameObject with...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Select “BrokenInspec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite texture is null when read from a SpriteAtlas in an Addressables bundle
- Scrolling in the Tile Palette Brush Pick overlay breaks when a lot of Brushes are saved and the List View is enabled
- OnPreprocessAsset is not triggered when AssetPostprocessor version is changed and script recompiles
- Terrain Component and Overlay Text Rendering is broken when using Bitmap Text Rendering Mode
- “No Overlays” Overlay overlaps with the Tile Palette toolbar when docked on the left