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0
votes
Fixed

[VFX Graph] Errors are thrown to the Console when shape nodes contain pa...

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May 23, 2022

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Version/s: 2022.2.0b13, 2023.1.0a1

How to reproduce:1. Create a new VFX graph or open the existing one2. Create 'Cone' node3. Switch node to World Space4. Enter '1e+20... Read more

0
votes
Fixed

[VFX Graph] Warnings are thrown to the console when deleting a system, a...

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May 23, 2022

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Version/s: 2023.1.0a1, 2023.2.0a1

How to reproduce:1. Create a new VFX and open it2. Delete Simple Particle System3. Add Simple Particle System4. Disable any block Ex... Read more

0
votes
Won't Fix

[VFX] Skinned Mesh Sampling Delay

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May 23, 2022

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Version/s: 2023.1.0a1, 2023.2.0a1

While using in Update or Initialize context, he SMR sampling is one frame late compare to the sampling in output. Expected:- The sam... Read more

0
votes
Fixed

[VFX Graph] Changes are reverted on save when setting ShaderGraph to Non...

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May 23, 2022

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Version/s: 2022.1.0a4

How to reproduce:1. Open the attached package2. Set Shader Graph to None in Output Mesh3. Save changes Expected result: Changes are ... Read more

5
votes
Fixed

[Being Backported] AssetBundle.LoadFromFileAsync causes errors when bund...

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May 23, 2022

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Version/s: 2023.1.0a1, 2023.2.0a1

How to reproduce:1. Open the user’s attached project2. Open scene Scenes/SampleScene3. Go to Tools -> Build Asset Bundles4. Press... Read more

2
votes
Won't Fix

[Android] "libGLESv2_adreno.so" crash in a game when Graphics API is "Op...

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May 24, 2022

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Version/s: 2022.2.0a3

How to reproduce:1. Open project "IT New 0.7.1 - 2020.23.7f1 Rebuild.zip"2. Go to Build Settings and build for Android3. Deploy the ... Read more

7
votes
Won't Fix

[Vulkan] Build freezes for several seconds on launch when using HDRP

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May 24, 2022

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Version/s: 2021.2.0a18

How to reproduce:1. Open attached project "MaterialTest.zip"2. Build the project3. Launch the build4. Open the Player.log Expected r... Read more

0
votes
Won't Fix

Baking ETA and bake performance stats are not shown when Progressive Upd...

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May 24, 2022

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Version/s: 2020.1.0a18

Steps to reproduce: Open any existing project, or download the one attached (BakingETABug01.zip) In the Lighting window, make sure t... Read more

0
votes
Won't Fix

Particle System bounds computed incorrectly when shape set to SkinnedMes...

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May 24, 2022

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Version/s: 2023.1.0a1

How to reproduce:1. Open the user's attached "PSBoundsShapeRepro.7z" project2. Open the "SampleScene" Scene3. Enter Play Mode4. Pres... Read more

10
votes
Won't Fix

Width of Line Renderer becomes inconsistent when a 90 degree angle is fo...

Visual Effects - Legacy

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May 24, 2022

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Version/s: 2023.1.0a1, 2023.2.0a1

How to reproduce:1. Open QA-supplied project2. Load scene "repro"3. Observe Scene view4. (Optional) Adjust the X coordinate of Eleme... Read more

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