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[UI Builder] The border of VisualElement is not created when slicing a p...
Reproduction steps: Open the attached project “UI_Toolkit_Slicing.zip“ In the UI Builder window compare the two UI elements (the But... Read more
[Linux] Crash on __nss_database_lookup when connecting to video source url
Reproduction steps:1. Open the user’s attached project2. Open the “Assets/LightShaft/Scenes/Demo - Scripting.unity” scene3. Enter th... Read more
Mouse Cursor is Stuck when accesses Mission Control on Mac OS and the Cu...
Reproduction steps: Open the attached project Open the “/Assets/Scenes/SampleScene.unity” Scene Enter the Play Mode Click on the Gam... Read more
Right Alt is registered as Left Ctrl when the keyboard layout is not Eng...
How to reproduce:1. Open the user-attached project “KeyboardInputTest”2. Open the “Start” scene3. Enter the Play Mode4. Press the L ... Read more
Crashes on "__pthread_kill" when trying to run the Editor tests on a dif...
Reproduction steps: Extract the attached project on M1 Mac Reboot the M1 Mac by pasting this command “sudo /usr/bin/fdesetup authres... Read more
Bloom in the Scene creates blinking light artifacts in Game View
How to reproduce:1. Open the attached project from "PlaymodeBugShaders.zip"2. Hover over Game View and enter and exit Play Mode Actu... Read more
[DOTS 0.5] Hybrid HDRP after build causes " Hybrid Renderer using error ...
Steps to reproduce:1. Open HybridHDRPSamples2. Make a build through BuildConfiguration -> HybridHDRPSamplesBuildSettings3. Go to ... Read more
Wrong collision normals with composite tillemap collider
See more information in this forum post: [https://forum.unity.com/threads/wrong-collision-normals-with-composite-tillemap-collider-a... Read more
On Windows auto generated VS Code .csproj uses package name instead of f...
How to reproduce:1. Open the attached “1382115.zip” project2. Open Preferences window > External tools3. Enable Embedded packages... Read more
MARS crash during AR Simulation
SynopsisUsing the Normal Meshes scene in the AR Foundation Samples project, entering AR Simulation mode crashes the Editor if MARS i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject