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ShadowCaster2D does not update when using Sprite flipbook animation
Reproduction steps:1. Open the attached “BugRepro” project2. Open “Scenes/SampleScene” Scene3. Enter the Play Mode4. Move around usi... Read more
[Android] Soft keyboard is missing the "OK" button on Android
Reproduction steps:1. Open the attached project “BugRepro”2. Build And Run on Android3. In the player, select any of the text fields... Read more
Switching the Profiler to Edit Mode while profiling Playmode makes the E...
Reproduction steps:1. Open the attached “ReproProj” project2. Open the “Assets/Scenes/SampleScene” scene3. Enter the Play mode4. Tur... Read more
[VisionOS] PolySpatial 1.2.3:Collider's enabled state on DebugPolySpatia...
Reproduction steps:1. Create a new visionOS MR project2. Create a new “Cube“ GameObject in the Hierarchy3. Enter the Play Mode4. Fin... Read more
Assets Inspector information is no longer displayed when docking the Sea...
Steps to reproduce: Open any Project Open a Search Window through Window > Search > New Window Enable the Search Window's Insp... Read more
[Android]Artifacts in video file on Android player
Reproduction steps:1. Open the attached project “BugRepro”2. Build And Run on Android3. Observe the video Expected result: The video... Read more
NullReferenceException Error is thrown and UI Elements Break when Dockin...
Steps to reproduce: Create any Project Create a GameObject from a primative (e.g. "Cube") Open a Search Window (Window > Search &... Read more
Unable to load sub assets from an FBX file when using Addressables
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/Scenes/SampleScene“ scene3. Enter Play Mode4. Observe the C... Read more
[UI Builder] Inconsistent selection when element is outside of canvas bo...
Steps to reproduce: 1. Add the attached UXML file to a new project (bug.uxml) 2. Open in UI Builder 3. Select the elements inside th... Read more
Inspector window is empty when Avatar Configuration mode is opened
Reproduction steps:1. Open the attached “BugRepro” project2. In the Project window, select the “Assets/Ghost“ Asset3. In the Inspect... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “No Overlays” Overlay overlaps with the Tile Palette toolbar when docked on the left
- One Camera is not being rendered correctly when the Upscaling Filter is set to Automatic or Bilinear
- Terrain Layer is used for Painting Texture and will be added to the Terrain Layer List after being replaced by another Terrain Layer
- The “+” and “-“ buttons in the Cells list do nothing when pressed but are not deactivated in the Tile Palette window
- "No Overlays" tooltip is cut off, and the "Overlay" word is inconsistent in the tooltip when hovering the mouse cursor over the "No Overlays" text in the Tile Palette window