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0
votes
Fixed

[LWRP] Changing render scale in runtime has no effect since LWRP 3.3.0

Package: Scriptable Render Pipeline Lightweight

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Nov 30, 2018

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Version/s: 3.3,0

Steps to reproduce:1. Open attached project with lwrp 4.0.0 or higher2. Play the scene3. Observe that render scale changed in runtim... Read more

0
votes
By Design

Incorrect position using <Position> instead of <Transform> when changing...

Scripting

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Nov 30, 2018

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Version/s: 2018.3.0a1, 2018.3.0b10, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Open original project "TurnBasedBattle.zip"2. Open "TurnedBasedBattle" scene3. Press "Play"4. Press load field... Read more

0
votes
Duplicate

Unity Crashes on GC_win32_get_memObject when allocating a lot of objects

Mono

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Nov 30, 2018

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Version/s: 2018.3.0a7, 2018.3.0b12, 2019.1.0a1

How to reproduce:1. Open user's attached project2. Open and launch scene "Samplescene"3. Select cube gameObjects under "MemoryChunk"... Read more

0
votes
Fixed

Visual Studio continues to warn about unsafe code when unsafe code is en...

CodeEditors

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Nov 30, 2018

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Version/s: 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open the attached project ("case-1105512-Unsafe Code.zip")2. Notice the error regarding "unsafe code" in the con... Read more

0
votes
Fixed

Weird colors on camera feed using ARCore with HDR enabled in Graphics Se...

Package: ARCore

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Nov 30, 2018

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Version/s: 1.0.0-preview.23

When running ARCore with HDR enabled on certain devices (some models of Samsung S8+ and S9+), the green and blue color values in the... Read more

5
votes
Not Reproducible

Rect Transform tool handles sometimes become ungrabbable

uGUI

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Nov 30, 2018

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Version/s: 2018.2.0b3, 2018.2.15f1, 2018.3.0a1, 2019.1.0a1, 2020.1.0b3

How to reproduce:1. Open the user's attached project2. In the Project window enter "New Scene"3. In the Hierarchy window select Canv... Read more

0
votes
Not Reproducible

Assertion raises while dragging script onto prefab asset Inspector

Themes

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Nov 30, 2018

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Version/s: 2018.3.0f1

Steps:1. Create a script2. Create a new scene3. Add empty GameObject4. Drag GameObject to Project Brower to make a prefab asset5. Se... Read more

0
votes
Fixed

Exporting package without ExportPackageOptions.Recurse exports an empty ...

Asset - Database

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Nov 30, 2018

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Version/s: 2018.2.17f1

To reproduce:1. Open attached project "packageexport.zip"2. Press Test &gt; Export Package3. Delete Dossier1 folder from Assets fold... Read more

0
votes
Fixed

Linear color space build can be started with WebGL 1.0 in the API list

WebGL

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Nov 30, 2018

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Version/s: 2019.1.0a4, 2019.1.0a11

-e: when selecting Linear color space there should be a hint that you need to remove WebGL 1.0 from the API list and you should not ... Read more

0
votes
Fixed

Trying to turn a prefab instance with missing asset into a prefab again ...

Scene Management

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Nov 30, 2018

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Version/s: 2018.3.0f1

Steps to repro:1. Create a GameObject2. Turn it into a prefab3. Delete the prefab asset4. Drag prefab instance in the project view. ... Read more

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