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0
votes
Won't Fix

CPU usage time for the CullScriptable method is ~1 ms per 200 portals wh...

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Sep 02, 2022

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Version/s: 2020.3.39f1, 2023.2.0a1, 2023.3.0a3, 6000.0.0b11

How to reproduce:1. Open the attached “1334716” project2. Build And Run the project Scenes on Android with the “Development Build” f... Read more

1
votes
Won't Fix

Crash on tlsf_free when entering Play mode

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Aug 04, 2022

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Version/s: 2020.3.37f1

Reproduction steps:1. Open the user’s attached project “Bullet_Hell.zip“2. Enter Play mode Expected result: The Editor does not cras... Read more

0
votes
Fixed

[Mobile Notification] Unable to select wanted settings when editing them...

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Sep 16, 2022

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Version/s: 2022.2.0a17, 2022.2.0b8, 2023.1.0a11, 2023.2.0a1, 2023.3.0a3

Open the attached "Main.zip" project Go to Edit > Project Settings > Mobile Notifications > iOS Enable "Request Authorizati... Read more

2
votes
Won't Fix

NullReferenceException error thrown when creating or selecting Text in H...

Package: TextMeshPro

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Sep 16, 2022

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Version/s: 3.0.6, 3.2.0-pre.3

How to reproduce:1. Open up any project2. In the Hierarchy right click and create "UI > Text - TextMeshPro"3. Import TextMeshPro ... Read more

0
votes
Fixed

IL2CPP Build fails with "error C2059: syntax error: ')' " when "Faster (...

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Sep 16, 2022

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Version/s: 2021.3.10f1, 2022.1.17f1, 2022.2.0b8, 2023.1.0a11

How to reproduce:1. Open the attached project "Minimum Project To Reproduce The Bug.zip"2. Build the project Expected results: Build... Read more

0
votes
Fixed

[MacOS] Crash when opening project while HOME is null

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Sep 16, 2022

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Version/s: 2020.3.39f1, 2021.3.10f1, 2022.1.17f1, 2022.2.0a19, 2023.1.0a11

Reproduction steps:1. Create an empty project2. Open Terminal3. Run the command “{{{}unset HOME{}}}“4. Open the project through Term... Read more

1
votes
Fixed

[MacOS][Templates] "Metal: Vertex shader missing buffer binding at inde...

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Aug 25, 2022

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Version/s: 2022.3.2f1

Templates affected: URP Sample, Cinematic, First Person Shooter Open one of the mentioned templates Observe the console Expected res... Read more

1
votes
By Design

[DX12] Object becomes invisible in the scene when changing to DX12

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Sep 16, 2022

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Version/s: 2021.3.9f1, 2022.1.17f1, 2022.2.0b8, 2023.1.0a11

Reproduction steps:1. Open the attached project “MeshTest”2. Open “Test” Scene3. Inspect the Scene view4. Go to Edit > Project Se... Read more

0
votes
Won't Fix

Tests do not load when TestFixtureSource returns multiple items

Package: Test-Framework

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Sep 16, 2022

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Version/s: 1.1.33

How to reproduce:1. Open the attached “UnitTestFailure” project2. Select “Window“ → “General” → “Test Runner” in the main menu bar3.... Read more

0
votes
By Design

Different values received when using character.glyphHeight on Windows an...

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Sep 16, 2022

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Version/s: 2020.3.39f1, 2021.3.10f1, 2022.1.16f1, 2022.2.0b8, 2023.1.0a10, 2023.2.0a1, 2023.3.0a3

How to reproduce:1. Open the attached project2. Enter Play Mode and in the Console window observe the Glyph height Expected result: ... Read more

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