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[URP] Unity crashes when setting the Material in Mesh Renderer to "Defau...
Reproduction steps:1. Open the user's attached "My VR Template 1.zip" project2. In the Hierarchy select "Triangle" GameObject3. In t... Read more
[Backport] Building player in batch mode is failed due to "A script relo...
No description entered in Cloud incident. Read more
Crash on AwakeFromLoadQueue::CheckGameObjectAndComponentStructure when l...
How to reproduce:1. Open the attached project "1418516project.zip"2. Open Scene "Level_1"3. Observe crash Reproducible with: 2020.3.... Read more
[Backport] [Mac] Editor crashes when importing a folder with an FBX file...
Reproduction steps:1. Create a new project2. Unzip and import the user's attached "004.zip" folder3. Observe crash Reproducible with... Read more
[VFX] Color and Gradient Properties doesn't output same color values
Reproduction steps:1. Create a new HDRP project2. Import the attached user's custom package "issue_package.unitypackage"3. Open the ... Read more
UI Builder Label Text Shadow effect clips when it's Blur Radius and Offs...
How to reproduce:1. Open the attached project "case_1392879.zip"2. Open Assets > "UI Test.xml"3. Observe the Label element Expect... Read more
NavMeshAgents begin to walk in circles when colliding with other NavMesh...
How to reproduce:1. Open the attached "1418739.zip" project2. Open the "Main Menu" Scene (Assets/Opsive/DeathmatchAIKit/Demo/Scenes)... Read more
Input System's Input Action only calls the Performed Callback when the C...
Reproduction steps:1. Open the attached project2. Open the "/Assets/Scenes/SampleScene.unity" Scene3. Enter Play Mode4. Press the 'W... Read more
Necessary shaders are stripped from Asset Bundles when they are not in t...
How to reproduce:1. Open the attached project "Cubes"2. Open the "Sample Scene" scene in the Project window3. Observe the cubes (The... Read more
"AssetBundle is invalid" and "Failed to decompress data" errors appear a...
How to reproduce:1. Open project “BugRepro_AssetbundleExport.zip”2. In the Project window select the “089-our-lady-of-the-hour-churc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument