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[URP] Graphics.DrawMeshInstancedIndirect rendering correctly after click...
How to reproduce:1. Open the user's attached "FEP_copy.zip" project (or for 2020.1 versions use "TestPouchRenderer.zip")2. Open the ... Read more
Mesh/Mesh and Box/Mesh Collider collisions call wrong events when a very...
How to reproduce:1. Open user's attached project2. Open "SampleScene" scene3. Enter Play Mode4. Observe the Game view Expected resul... Read more
Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when entering Play mod...
How to reproduce:1. Open the attached project named "Case_1253235"2. Open the "Roll-a-ball" Scene located in the _Completed-Game fol... Read more
[UIR] A gap between 2 VisualElements in GraphView becomes visible when c...
How to reproduce:1. Open the attached project named "Case_1254376"2. Click Window -> World Mixer -> Graphs and select one of t... Read more
UI Image Fill Origin is changed when selecting multiple Filled type imag...
To reproduce:1. Open attached project ("case_1254876.zip")2. From Hierarchy unfold the 'Canvas' Game Object3. Select all child Game ... Read more
Crash with __pthread_kill + 10 when debugging with Rider
How to reproduce:1. Open the attached Rider_Debugger_Crash.zip project2. Open Scenes/Main3. Open Scripts/TestScript with Rider4. Att... Read more
[IMGUI] Account, Layer and Layout buttons get disappears when resizing t...
On resizing editor from right side then Account, Layer and Layout buttons are disappears, Also again resizing the editor buttons are... Read more
[iOS] Editor throws a "Failed running UnityLinker.exe" error when buildi...
How to reproduce:1. Create an ExFAT partition on the machine's hard drive (if one is not already present)2. Create a new Unity proje... Read more
Reflection probes must be rebaked twice to update when using "Generate L...
Baked reflection probes are not updated when baking using the "Generate Lighting" button to until you bake twice (without changing a... Read more
[WebGL] No warnings/errors are thrown in Editor or WebGL build about Vid...
Reproduction steps:1. Open the attached project ("case_1241263-VideoClipWarning.zip")2. Open the repro scene ("SampleScene")3. Notic... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scrolling in a default ScrollView in WebGL builds is slower when compared to other platform builds and the Editor
- Physics 2D Manager documentation page is missing
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned