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Best Fit is not applied to the Text component when font Character type i...
To reproduce: 1. Download attached project "IOSCONTROL.zip" and open in Unity2. Open "Title" scene3. On Hierarchy expand "Canvas" ga... Read more
Indirect Instanced Rendering does not support Lambertian lighting
When instancing cubes in play mode, the ones that use Indirect Lambert shading become unlit. Steps to reproduce: 1. Open attached pr... Read more
[WSA] UnityEngine.Application.Unload does not unload the Unity Runtime
Steps to reproduce:1. Open the attached project (IL2CPPTesting.zip)2. Switch platform to Windows Store3. Build for WSA Universal 10 ... Read more
[VR | Editor] Camera preview does not work for VR enabled Camera
1) Note the Playsettings:-- have VR Supported checked-- Split Stereo is the preferred SDK-- Oculus is the Secondary SDK2) Enter Play... Read more
[UI][TerrainInspector] Typo in 'Paint Details' tab tooltip
Steps to repro: 1. Create new project;2. Add Terrain gameobject (GameObject -> 3D Object -> Terrain);3. In Terrain Inspector h... Read more
[Substances] [WebGL] Editor Rendering not matching the Rendering of WebG...
To reproduce:1) Download attached project2) Before opening it, shorten the path a bit or otherwise build process will fail as it won... Read more
[IL2CPP] Stripping Unity.Analytics fails for iOS builds with fatal Mono ...
Steps to reproduce:1) Open the attached project (OC link).2) Build for iOS. The build takes a very long time and fails with a fatal ... Read more
Editor crashes when repeatedly starting and stopping the scene
Unity editor crashes when repeatedly starting and stopping the scene. The crash sometimes occurres when the editor is loading.It see... Read more
[Android] Application crashes on launch (non development mode build)
Reproduction steps:1) Open any project (attached empty)2) Build with development mode disabled3) Run it on any Android device-- Noti... Read more
Cloth Sleep Threshold has inconsistent result when value is set to about 5
To reproduce:1. Create a new project.2. Create "Cube" in Hierarchy.3. Add Cloth component to the Cube.4. And set Cloth's "Sleep Thre... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument