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Second "Build" fails when animation window is opened
To reproduce:1. Open attached project2. Open "game" scene3. Open Animation window4. Build for iOS5. Select "_GameController" game ob... Read more
[Android] Addressables Web Requests Fail with a "2363380-Download Handle...
Reproduction steps:1. Open the attached “IN-115345” project2. Open the Android Logcat (Window > Analysis > Android Logcat)3. I... Read more
Script reference lost when importing .unitypackage with .dll files
Steps to reproduce:1. Open the attached Project "ReimportReproPackage"2. See the Inspector Window for GameObject "ColorChaningCube" ... Read more
[Shuriken][Collision] "Planes" collision mode keeps displaying the colli...
The visual representation of the collision plane is still visible even when the collision method is switched to world if the transfo... Read more
[Linux][UI Toolkit] Callback event is triggered twice when pressing on U...
Reproduction steps:1. Open the attached “Test Project” Project2. Open the “Scenes/SampleScene” Scene3. Enter the Play Mode4. Press o... Read more
Reordering handles don't appear in the ListView
Expected: The list view items have reordering handles. Actual: they don't. User can't reorder the llist. Repro code attached. Add it... Read more
[Local] ParticleSystem.Start doesn't start simulation in some camera loc...
Steps to reproduce: 1. Open attached project2. Open scene "ParticleIssueScene"3. Run scene (make sure that scene view isn't visible)... Read more
The Rect Transform and the Anchor Preset of a nested Canvas gets reset w...
How to reproduce:1. Open the attached project "case_1374782.zip"2. Open Scene "SampleScene"3. In the Hierarchy window drag "inner" G... Read more
[URP] Render Pipeline Converter is not capable to upgrade Built-in Read-...
Steps to reproduce:1) Download the attached project and open it in Unity2) Open “Repro” scene3) Open the Package Manager and install... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size