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Blit API of Renderer Feature results in brighter lighting when Scene vie...
Reproduction steps:1. Open the attached “IN_8694_2021_3“ project2. Open the “BugScene” scene3. In the Scene view switch to isometric... Read more
[M1] Crash on System.Object:__icall_wrapper_ves_icall_array_new_specific...
Reproduction steps:1. Create a new project and launch it Reproducible with: 2021.3.0f1, 2021.3.2f1 Reproducible on: macOS (M1 Pro)No... Read more
NullReferenceException: Object reference not set to an instance of an ob...
How to reproduce:1. Open up any project2. Create a UI Document in Hierarchy and Project Browser3. Drag and drop UI Document from Pro... Read more
GameObject not disbled when changing the sibling order inside OnDisable
1. What happenedIf we change the sibiling order of an object inside OnDisable, it can cause that some objects aren't disabled during... Read more
[URP] RenderingData.lightData.visibleLights[] is not sorted when its cou...
How to reproduce:1. Open the user's attached "VisibleLightsCountBug_URP_2021.2.zip" project2. Open the "SampleScene" Scene3. Move th... Read more
isDebugBuild returns False in the Editor when its value is checked after...
How to reproduce:1. Open the attached project "Case_1317834"2. Build the project3. Observe the Console Window Expected result: isDeb... Read more
[Windows 7] Getting "IsDenoiserLibraryAvailable()" error when building w...
To reproduce:1. Open the attached project2. Make sure that in Player Settings Color Space is set to Gamma3. Make sure that in Player... Read more
[Backport] Build is launched in the wrong Display when Main Display is c...
Reproduction steps:1. Open the attached project "Display test"2. Check your Display settings3. Build and Run project4. Notice that t... Read more
Selection staying after blur
1- Create a UI Document 2- Select the label of the "sortOrder" field 3- press tab. Expected: Field loses selection Actual: Fiel keep... Read more
[Windows] IME is delayed from switching to the Korean language in the ed...
Reproduction steps: Open the user attached project Switch to Korean language input Press the Play button Press and hold any letter o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved