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[Android] Rewind button doesn't skip to the previous frame when video is...
How to reproduce:1. Open the user's attached "NewVideoPlayer-TestProject-master.zip" project2. Build and Run it for the Android Plat... Read more
Item list in the Signal Reciever component breaks when more than 1 item ...
Steps to reproduce:1. Open the attached project “IN-4094.zip“2. Open Assets/Scenes/SampleScene.unity3. In the Hierarchy window selec... Read more
ArgumentOutOfRangeException errors in the Console when removing items fr...
Reproduction steps: Open the attached project Create “MyAsset” Asset (Assets > Create > Create MyAsset) Add a few items to the... Read more
Shadow artifacts when using the Lightmaps to generate Lighting
Reproduction steps: Open the attached project Enable the “Auto Generate” setting in the Lighting window (Window > Rendering > ... Read more
Animation is not playing when the GameObject is not selected and the Sce...
Reproduction steps: Open the attached project Open the “/Assets/SampleScene.unity” Scene Open the Scene View and the Game View side ... Read more
Editor crashes on AnimationMode.SamplePlayableGraph when model has Optim...
Reproduction steps:1. Open user attached project2. Click “Male Dancer Dummy” GameObject3. In the Inspector Window, under the “Animat... Read more
Incorrectly culled polygons and apparent gaps are seen in the ocean when...
Reproduction steps: Open the attached project Open the “/Assets/Test.unity” Scene Enter the Play Mode Observe the left side of the G... Read more
[M1] Trail Renderer has artifacts
How to reproduce:1. Open the user’s attached project2. Enter Play Mode3. In the calendar select January 3rd and press the “RECORD” B... Read more
Crash on il2cpp::icalls::mscorlib::System::RuntimeType::GetGUID when Bui...
Reproduction steps:1. Open the attached project "GuidResolutionError.zip"2. Build And Run the project using IL2CPP Scripting Backend... Read more
[URP] Scene is not marked as dirty when Volume Update Mode
How to reproduce:1. Create a new URP project2. Open the "SampleScene" Scene3. In the Hierarchy select the "Main Camera"4. In the Ins... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open