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16
votes
Fixed

[iOS][Cardboard] Enable Transition View setting is ignored and always sh...

iOS

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Mar 21, 2017

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Version/s: 5.6.0b7

When "Enable Transition View" is set to false, it should not show an instruction splash screen. Also, the property title has a typo,... Read more

0
votes
Duplicate

When the lighting is generated for multi-scenes, some scenes become white

Global Illumination

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Mar 21, 2017

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Version/s: 5.6.0f1

Reproduction steps:1. Open the attached project;2. Open the scene "0";3. Drag the scenes "1", "2", "3" and "4" to the scene;4. Open ... Read more

0
votes
Fixed

Animation elements are not changed in editor after modifying it

Scene Management

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Mar 21, 2017

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Version/s: 5.3.6f1

Reproduction steps:1. Open project attached(536animation.zip).2. Go to Assets -> AnimationTest -> Action.3. Select prefab "ces... Read more

1
votes
Won't Fix

Failed to load .DLL file, because the specified procedure could not be f...

Scripting

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Mar 21, 2017

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Version/s: 5.5.2f1

Repro steps: 1. Open provided projects "cef_test" scene2. Enter Play mode3. Press on the "Button" in the Game view4. Look at the Con... Read more

0
votes
Fixed

[UnityWebRequest] DownloadHandlerScript gets paused if scene is not played

Networking

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Mar 21, 2017

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Version/s: 5.5.2p2

To reproduce:1. Open project2. In menu choose 'UNITY' -> ' WebRequest Tester'3. Play empty scene4. Press buffer's 'Make Request' ... Read more

0
votes
Fixed

Unity crashes in <StopCoroutineFromEnumeratorManaged> because of the fun...

Scripting

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Mar 21, 2017

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Version/s: 5.5.2p2

Reproduction steps:1. Open the attached project;2. Open the scene "test";3. Enter Play mode;4. Click on "Helper" -&gt; "State Sequen... Read more

0
votes
Fixed

Texture importer fails to detect alpha channel of layered tif

Graphics - General

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Mar 20, 2017

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Version/s: 2017.1.0a3

Texture importer fails to detect alpha channel of layered tif, only workaround is to override force importer to an alpha-aware forma... Read more

0
votes
Duplicate

Object stays in the scene even if not placed after it was dragged in and...

Scene/Game View

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Mar 20, 2017

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Version/s: 2017.1.0a4

To reproduce:1. Open attached project.2. Open "main" scene.3. Take "cloud 1" sprite and drag it into scene and then back to the proj... Read more

0
votes
Fixed

Surface Shader does not display correct color if using #ifdef on PARALLA...

Shaders

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Mar 20, 2017

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Version/s: 5.6.0f1

How to reproduce:1. Open the attached "SurfaceShaderStrangeness" project2. Open "asdf" scene, double click on "Shader_Broken" in Pro... Read more

3
votes
By Design

[WebGL] %UNITY_WEBGL_LOADER_GLUE% section is not properly replaced with ...

WebGL

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Mar 20, 2017

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Version/s: 5.6.0b11

Resolved as By Design since we changed the embedding scheme in 5.6.See https://docs.unity3d.com/2017.1/Documentation/Manual/webgl-te... Read more

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