Search Issue Tracker
[HDRP] Diff. profiles get dropped from Global Settings list after projec...
Steps to reproduce: 1) Open attached project 2) Make sure SSS lit material has its diff. profile added to global list 3) Restart the... Read more
Crash on CopyImportedObjectMetaInfo when importing assets after saving s...
Reproduction steps:1. Open user attached project.2. Open “Assets/Scripts/PlayerControler.cs”3. Add a comment line anywhere4. Save sc... Read more
HDRP HDR mode does not show on the Scene View when toggling "Use display...
Reproduction steps:1. Open the attached project “IN-3098.zip”.2. Open “Assets/SampleScene.unity”3. Click Edit > “Project Settings... Read more
Crash on aligned_free when opening the project
Reproduction steps:1. Open the user’s attached project Expected result: Project opens successfullyActual result: Editor crashes Repr... Read more
Painter2D.BezierCurveTo Bezier curve is rendered with an artifact when t...
Reproduction steps:1. Open the attached ‘1316416' project2. Go to the ‘Tools → Bezier Bugs’3. Observe the drawn curve Expected resul... Read more
[TextureCompression] RGBA compression formats cause artifacts in the ima...
Reproduction steps: Open the user attached project Observe the Game view Expected result: The image does not have artifactsActual re... Read more
Memory is leaking when using Alembic package
To reproduce:1. Open the project “Alembic Memory leak”2. Open the Memory Profiler window (Window → Analysis → Memory Profiler)3. Ope... Read more
Toggling the "Spatialize" flag on and off on a playing audio source caus...
How to reproduce:1. Open the attached “OnAudioFilterReadTest_2020-3-37” project2. Open the “SampleScene”3. Select the “SimpleRepro” ... Read more
Multi-threaded operations take longer when in non-Windows builds
How to reproduce:1. Open the user's attached project2. Build and Run the project for macOS or Linux (File -> Build and Run)3. Aft... Read more
Custom nodes are being removed from Node Library when generating Custom ...
To reproduce:1. Open the project “VisualScriptingBug”2. FMOD → Generate Visual Scripting Units3. Edit → Project Settings → Visual Sc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved