Search Issue Tracker
Fixed
Fixed in 2.3.3
Votes
1
Found in [Package]
2.2.2
2.3.0
Issue ID
ABC-318
Regression
No
Memory is leaking when using Alembic package
To reproduce:
1. Open the project “Alembic Memory leak”
2. Open the Memory Profiler window (Window → Analysis → Memory Profiler)
3. Open and run the "Empty" scene
4. Take a snapshot in the Memory Profiler
5. Press 1 on the keyboard to change to a scene containing Alembic animations
6. Press 2 on the keyboard to go back to the empty scene
7. Take a snapshot in the Memory Profiler
8. Notice System.Int32\[] block size (select Snapshot → Tree Map)
Expected result: System.Int32\[] block size at the 7th and 12th steps is the same
Actual result: System.Int32\[] block size at the 12th step is almost twice as big as at the 7th step
Reproducible with: 2.2.2 (2020.3.36f1, 2021.3.6f1), 2.3.0 (2022.1.9f1, 2022.2.0a18)
Could not test with: 2023.1.0a2 (Could not find Tree Map)
Reproduced on: macOS Monterey 12.4 (Intel)
Note: After repeating 5, 6, 7 steps each time System.Int32\[] size increases
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions
- Incorrect rotations on bones when importing FBX animations with a Humanoid Rig
- Render Graph Viewer “Pass List” section is flickering when resizing vertically and the Render Graph Viewer window is docked
- Render Graph Viewer Capture button plays the click animation but does not do anything when the Capture button is pressed with the “Enter” key on the keyboard
- UI Builder Scrollview is unable to scroll all the way down when the window is downsized vertically
Add comment