Search Issue Tracker
[Windows] Alpha0 is not registered when combined with certain other keys
Reproduction steps: 1. Open the attached project "1413670.zip" 2. Enter Play mode 3. Press LeftControl + RightShift + Alpha0 Expect... Read more
Inconsistent ENABLE_PROFILER scripting defines in InputManager.cs when u...
How to reproduce: 1. Create a new project using the default 3D template 2. Import the "Input System" package 3. Open the package's "... Read more
[Input System] Controller isn't listed as one of Devices under Player In...
How to reproduce: 1. Open the user's attached project "UnityInputSystemTest.zip" 2. In the Project tab, open Assets/Scenes/SampleSce... Read more
[InputSystem] Could not assign InputActionReference value programmatically
How to reproduce: 1. Open the attached project "1306769.zip" 2. Load the "ButtonRemapScreen" scene 3. In the Menu bar click on 'Test... Read more
Exceptions about previously open action map being thrown when opening ne...
-e: see title, no functionality broken though -repro: --setup: ---have project A open in editor and open an action map in the map ... Read more
Virtual Mouse Cursor calls OnClick event twice when doing a submit actio...
How to reproduce: 1. Open the attached project's "case_1311114-Project.zip" Scene labeled "GamepadMouseCursorSample" 2. Enter the Pl... Read more
[XR SDK] Tracked Device Raycaster does not work correctly with Worldspac...
Reproduction steps: 1. Open the attached project ("1308480.zip") 2. Open the "SampleScene" scheme 3. Enter Play mode 4. Using the mo... Read more
Custom Input System doesn't recognise touch release on devices with styl...
How to reproduce: 1. Open the "IN_49292" project 2. Press File → Build And Run 3. In the Player press the "Button" using a stylus... Read more
PointerEnterEvent not triggered when using a Touch pen and Old Input System
Reproduction steps: 1. Open the user's attached project 2. Build and Run the project 3. Hover over the red block using a pen Expect... Read more
New Input System doesn't print full debug information in the Inspector's...
Reproduction steps: 1. Open the attached "160386-DebugPointerOldInputSystem.zip" project 2. Open the "test" Scene 3. Enter the Play ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- VFX Graph effect instance stops rendering when a second instance of the same effect starts 2 frames later
- Operations on the Color32 array are not reflected in WebGL Player when HDR is off
- Rigidbody moves away from the original GameObject when Center of Mass is set in every frame
- WebGL Player does not proceed beyond logo screen when "Target WebAssembly 2023" is enabled
- "NullReferenceException" error thrown in UnityEditor.ObjectListArea when an audio clip is selected in one of two opened Project tabs while the second Project tab is not active/painted