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FBX animation imported from Maya rotates in Z-axis instead of Y
Steps to reproduce:1. Open original project "Citizen - finger bug.zip"2. Select "Citizen@FingerTest" GameObject in the Hierarchy win... Read more
AO textures imported from 2018.2 have no data in the G/B channels
Steps to reproduce1. Open original project "RGB File Size.zip"2. Look at the "Hydraulic_Pump_Detailed_Items_AO" texture Expected res... Read more
[LWRP][VR] ShaderGraph SceneDepth doesn't work in Single Pass rendering
Steps to reproduce:1. Download and open the latest attached project(StereoDepth_BugReports.zip)2. Open scene "depthBug"3. Enter Play... Read more
[Shader Graph][HDRP] Creating HDRP/lit or HDRP/unlit Master nodes breaks...
How to reproduce:1. Open project "case_1123066-HDRPLitUnlitNodes"2. Open the "New Shader Graph 1" asset in Shader Graph3. Create eit... Read more
[ShaderGraph] Only one entry in dropdown when choosing color channels fo...
How to reproduce:1. Open the user's project2. Open "New Shader Graph 1" in Shader Graph3. Create a Swizzle node (Right-click -> C... Read more
Globalgamemanagers generation is not deterministic when Building Project
To reproduce:1. Open attached project2. Build for Windows Standalone twice3. Compare both files Reproducible with: 2018.3.5f1, 2019.... Read more
Additional metadata fields are revealed in Inspector window after switch...
Steps to reproduce:1. Create a new project in 2019.2.0a42. Select scene3. Change Inspector mode to Debug Results: Notice that additi... Read more
Editor freeze due to showing preview packages when staging package repos...
How to reproduce:1. Open the attached "1123022_repro.zip" project2. Once it opens, wait for the "Loading packages..." process in the... Read more
[DX12][LWRP] "m_ResourceToKeyMap.find(tid) == m_ResourceToKeyMap.end" ex...
"m_ResourceToKeyMap.find(tid) == m_ResourceToKeyMap.end()" exception is thrown on changing color space Linear to Gamma. Steps to rep... Read more
Object Field with reference to internal Prefab object gets constantly ma...
1. Open the attached "VariantOverrideAppearsOnItsOwn.zip" project2. Open "Cube Variant" in the Prefab Mode. Notice that there are no... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code