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[Android] Build crashes on device with '.NET 4.x Equivalent' Scripting v...
Build crashes on a device with '.NET 4.x Equivalent' Scripting runtime version when Stripping level set to low / medium / high. Step... Read more
EntityArchetypeQuery is updated only when ComponentGroup exists with sam...
Reproduction steps:1. Open the project inside "TurnBasedBattle.zip"2. Open Entity Debugger at Window -> Analysis - Entity Debugge... Read more
[VFXManager] The extra menu options (docs link and reset values) don't w...
Repro steps:1. Go to the VFXManager (Edit - Project Settings - VFX)2. Press the "?" link on the top-right3. The docs button currentl... Read more
switching to fullscreen freezes content
-e: see title, cube stops spinning :)--repro: chrome71, FF64, canary, nightly, Win+OSX -repro:--open attached project--build and run... Read more
[Bounds] If the bounds go off and back on-screen, the system does not sh...
Repro steps:1. Create a default new VFX asset and drag it onto the scene.2. With the scene view open, move the bounds off-screen and... Read more
[.NET] System.Array.ForEach throws an error when building project with ....
Steps to reproduce:1. Download the attached project and open "SampleScene" scene2. Switch platform to UWP3. Build project with .NET ... Read more
MainObjectFileID is not set when importing NativeFormat assets created o...
This is not a huge bug as duplicating Assets outside of the Editor in this way isn't the ideal workflow. But there is a customer wit... Read more
[Metal] Low contrast colors on Tilemaps
Reproduction steps:1. Open the attached project.2. Open the 'World' scene.3. Swap between different Graphics APIs and check how the ... Read more
Editor freezes for about 15 minutes when opening a Snapshot in Memory Pr...
To reproduce:1. Open attached project2. Open Memory Profiler (Window>Analysis>Memory Profiler)3. Import attached Snapshot (Sna... Read more
IOException is thrown while capturing a snapshot of a build in Memory Pr...
How to reproduce:1. Open attached project "RefocusingMemoryProfilerException.zip" and scene "Scene"2. Build And Run the application,... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow