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0
votes
Duplicate

FBX animation imported from Maya rotates in Z-axis instead of Y

Asset - Importers

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Feb 01, 2019

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Version/s: 2017.3.0a1, 2018.2.3f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Open original project "Citizen - finger bug.zip"2. Select "Citizen@FingerTest" GameObject in the Hierarchy win... Read more

0
votes
Duplicate

AO textures imported from 2018.2 have no data in the G/B channels

Shaders

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Feb 01, 2019

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Version/s: 2018.3.0a4, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

Steps to reproduce1. Open original project "RGB File Size.zip"2. Look at the "Hydraulic_Pump_Detailed_Items_AO" texture Expected res... Read more

55
votes
Fixed

[LWRP][VR] ShaderGraph SceneDepth doesn't work in Single Pass rendering

Package: Shader Graph

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Feb 01, 2019

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Version/s: 5.2.3

Steps to reproduce:1. Download and open the latest attached project(StereoDepth_BugReports.zip)2. Open scene "depthBug"3. Enter Play... Read more

0
votes
Fixed

[Shader Graph][HDRP] Creating HDRP/lit or HDRP/unlit Master nodes breaks...

Package: Scriptable Render Pipeline HD

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Feb 01, 2019

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Version/s: 5.3.1

How to reproduce:1. Open project "case_1123066-HDRPLitUnlitNodes"2. Open the "New Shader Graph 1" asset in Shader Graph3. Create eit... Read more

1
votes
Won't Fix

[ShaderGraph] Only one entry in dropdown when choosing color channels fo...

Package: Shader Graph

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Feb 01, 2019

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Version/s: 5.3.1

How to reproduce:1. Open the user's project2. Open "New Shader Graph 1" in Shader Graph3. Create a Swizzle node (Right-click -> C... Read more

0
votes
By Design

Globalgamemanagers generation is not deterministic when Building Project

Build Pipeline

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Feb 01, 2019

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Version/s: 2018.3.0a1, 2018.3.1f1, 2019.1.0a1, 2019.2.0a1

To reproduce:1. Open attached project2. Build for Windows Standalone twice3. Compare both files Reproducible with: 2018.3.5f1, 2019.... Read more

0
votes
Fixed

Additional metadata fields are revealed in Inspector window after switch...

Inspector Framework

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Feb 01, 2019

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Version/s: 2019.1.0b2, 2019.2.0a4

Steps to reproduce:1. Create a new project in 2019.2.0a42. Select scene3. Change Inspector mode to Debug Results: Notice that additi... Read more

0
votes
Fixed

Editor freeze due to showing preview packages when staging package repos...

Packman

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Feb 01, 2019

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Version/s: 2019.1.0a15, 2019.1.0b1, 2019.2.0a2

How to reproduce:1. Open the attached "1123022_repro.zip" project2. Once it opens, wait for the "Loading packages..." process in the... Read more

0
votes
Fixed

[DX12][LWRP] "m_ResourceToKeyMap.find(tid) == m_ResourceToKeyMap.end" ex...

Windows

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Feb 01, 2019

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Version/s: 2019.1.0b2

"m_ResourceToKeyMap.find(tid) == m_ResourceToKeyMap.end()" exception is thrown on changing color space Linear to Gamma. Steps to rep... Read more

1
votes
Fixed

Object Field with reference to internal Prefab object gets constantly ma...

Scene Management

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Feb 01, 2019

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Version/s: 2018.2.0x, 2018.3.2f1, 2019.1.0a13, 2019.2.0a1

1. Open the attached "VariantOverrideAppearsOnItsOwn.zip" project2. Open "Cube Variant" in the Prefab Mode. Notice that there are no... Read more

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