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[Regression] Error in Standalone Development Build: "The file '/PATH/uni...
[Regression] Error in Standalone Development Build: "The file '/PATH/unity default resources' is corrupted!"Issue does not reproduce... Read more
Camera Preview does not display all lights in forward rendering mode
Vlad: This appears to have been fixed in 2017.1. Unfortunately I was unable to locate the fix by searching similar cases, and am not... Read more
RenderTexture is destroyed with standalone built on switching the fullsc...
Reproduction steps:1. Open the attached project;2. Build the scene "Test2";3. Open built game and click Alt + Enter to switch fullsc... Read more
Text Fields don't show their text value on some resolutions, when Canvas...
To reproduce:1. Open attached project "TextInvisible.zip"2. Open "test" scene and Play it. (Text is visible)3. Stop game.4. Build an... Read more
[WSA] UWP does not deploy with Visual Studio Express 2015 for Windows 10
Steps to reproduce:1. Uninstall all versions of Visual Studio2. Install Visual Studio 2015 Express for Windows 103. Open the attache... Read more
UNITY_MATRIX_MVP warning is shown even if code in shader is disabled by ...
Problem: UNITY_MATRIX_MVP warning is shown even if code in shader is disabled by preprocessor Unity shader upgrader doesn't have any... Read more
[Metal] Buffer is updated only once per frame when data is called twice
Reproduction steps: 1. Open the attached project.2. Make sure Editor is running with Metal graphics API.3. Play the scene.- Only one... Read more
[Asset Bundles] Sprite Renderer Sorting Layer is gone when asset is load...
To reproduce: 1. Open attached project.2. Execute menu item: "BUG/Build Asset Bundles"3. Open and play scene: MainMenu.4. Press butt... Read more
[Android] Refreshing WebCamTexture few times crashes application on Base...
How to reproduce:1. Open the attached project2. Build and run on Android device3. Click on sceen many times and let WebCamTexture to... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved